Vilespawn's Basic Info
Vilespawn belongs to "Demonspawn" faction under the The Corrupted army . Vilespawn is an uncommon SUPPORT type warrior weilding the spirit affinity thus, very powerful against enemies with affinity. Vilespawn is a useful team member in the game. See more detailed review and infomration about this champion below.
Faction
Demonspawn
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Affinity
![]() Spirit
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Rarity
![]() Uncommon
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Role
![]() Support
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Vilespawn 's Overall Rating
Vilespawn's Effectivity against Keeps
Vilespawn's Effectivity against Dungeons
Vilespawn's Skills
Vilespawn Equipment Guide
Equipment Set for All Battles
2 Speed Set, 1 Life Set
Equipment Stat Priority
Defense%, HP%, Speed, Accuracy
Weapon (Attack)
Helmet (HP)
Shield (Defense)
Gauntlets (Defense% / HP%)
Chestplate (Defense% / HP%)
Boots (Speed)
Ring (Defense / HP)
Amulet (Defense / HP)
Banner (Accuracy)
Vilespawn Mastery Guide
Arena, Campaign, Clan Boss, Dungeons, Faction Wars
Offense
-
Deadly Precision
Critical Rate +5% -
Keen Strike
Critical Damage +10% -
Single Out
Increases damage inflicted to targets with less than 40% HP by 8% -
Bring It Down
Increases damage inflicted by 6% when attacking targets with higher MAX HP -
Methodical
Increases the damage inflicted by this Champion's default Skill by 2% each time it is used during battle. Stacks across each round in a battle, up to 10% -
Warmaster
Has 60% chance of inflicting bonus damage when attacking. Bonus damage is equal to 10% of the target Champion's MAX HP or 4% of the target's MAX HP when attacking Bosses. Bonus damage can only occur once per Skill and does not count as an extra hit.
OFFENSE |
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Defense
-
N/A
DEFENSE |
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Support
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Steadfast
MAX HP +810 -
Lay On Hands
Increases the value of heals this Champion casts by 5% -
Exalt In Death
Heals this Champion by 10% of their MAX HP the first time an enemy is killed in each round -
Healing Savior
Increases the amount of healing and the value of [Shield] buffs placed by this Champion by 10% if the target ally has 40% HP or less -
Arcane Celerity
Has a 30% chance of increasing the Turn Meter by 10% when a debuff cast by this Champion is removed or expires -
Lore Of Steel
Increases the Base Stat Set Bonuses of all Artifact Sets that increase Base Stat by 15%. This increase is multiplicative, not additive. -
Evil Eye
Decreases the target's Turn Meter when this Champion hits them with the default Skill for the first time. Decreases the Turn Meter by 20% with single-target Skills and by 5% with AoE Skills. Occurs once per target. -
Master Hexer
Has a 30% chance to extend the duration of any debuff cast by this Champion of 1 turn. It will not extend [Stun],[Sleep],[Freeze],[Provoke],[Fear],[True Fear],or[Bomb] debuffs. -
Sniper
Increases the chances of placing any debuff from Skills or Artifacts by 5%. It will not increase the chances of placing [Stun],[Sleep],[Freeze],[Fear],[True Fear],or [Provoke] debuffs.
SUPPORT |
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