Vanguard's Basic Info
Vanguard belongs to "Banner Lords" faction under the Telerians army . Vanguard is a rare DEFENSE type warrior weilding the void affinity thus, no weakness against other affinities . Vanguard is a useful team member in the game. In addition, Vanguard is born as an exceptional leader as Vanguard brings an Aura effect of (Increases Ally RESIST in all Battles by 30) to the team when sent into the field. See more detailed review and infomration about this champion below.
Faction
Banner Lords
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Affinity
![]() Void
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Rarity
![]() Rare
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Role
![]() Defense
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Vanguard 's Overall Rating
Vanguard's Effectivity against Keeps
Vanguard's Effectivity against Dungeons
Vanguard's Skills
Vanguard Equipment Guide
Equipment Set for Arena, Campaign, Faction Wars
1 Retaliation Set, 1 Speed Set
2 Defense Set, 1 Speed Set
Equipment Set for Clan Boss, Dungeons
1 Lifesteal Set, 1 Accuracy Set
1 Lifesteal Set, 1 Speed Set
Equipment Stat Priority
Defense%, Critical Rate, Critical Damage, Speed, Accuracy
Weapon (Attack)
Helmet (HP)
Shield (Defense)
Gauntlets (Critical Rate)
Chestplate (Defense%)
Boots (Speed)
Ring (Defense)
Amulet (Critical Damage)
Banner (Accuracy)
Vanguard Mastery Guide
Arena, Campaign, Clan Boss, Dungeons, Faction Wars
Offense
-
N/A
OFFENSE |
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Defense
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Defiant
RES +10 -
Rejuvenation
Increases the amount of healing and the value of [Shield] buffs this Champion receives by 5% -
Improved Parry
Decreases the damage received by this Champion by 8% when this Champion is hit with a critical hit -
Bloodthirst
Heals this Champion by 10% of their MAX HP when they kill an enemy target. Cooldown: 1 turn -
Shadow Heal
Heals this Champion by 6% of their Max HP each time an enemy is healed. Occurs once per turn. -
Delay Death
Reduces the damage of this Champion receives from a specific enemy by 0.75% with each hit taken from that enemy. Damage reduction stacks up to 6% for each enemy -
Retribution
Has a 50% chance to counterattack when this Champion loses 25% of their MAX HP or more from a single enemy Skill -
Cycle Of Revenge
Has a 50% chance of increasing the turn Meter by 15% when an ally is attacked with a critical hit. Will only increase the Turn Meter once if an ally receives multiple critical hits from a single Skill -
Iron Skin
DEF +200
DEFENSE |
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Support
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Pinpoint Accuracy
ACC +10 -
Charged Focus
Increases ACC by 20 when this Champion has no Skills on cooldown -
Swarm Smiter
Increases ACC by 4 for each enemy alive. Stacks up to 16 -
Lore Of Steel
Increases the Base Stat Set Bonuses of all Artifact Sets that increase Base Stat by 15%. This increase is multiplicative, not additive. -
Evil Eye
Decreases the target's Turn Meter when this Champion hits them with the default Skill for the first time. Decreases the Turn Meter by 20% with single-target Skills and by 5% with AoE Skills. Occurs once per target. -
Master Hexer
Has a 30% chance to extend the duration of any debuff cast by this Champion of 1 turn. It will not extend [Stun],[Sleep],[Freeze],[Provoke],[Fear],[True Fear],or[Bomb] debuffs.
SUPPORT |
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