Towering Titan's Basic Info
Towering Titan belongs to "Ogryn Tribes" faction under the Gaellen Pact army . Towering Titan is an epic HP type warrior weilding the void affinity thus, no weakness against other affinities . Towering Titan is a useful team member in the game. In addition, Towering Titan is born as an exceptional leader as Towering Titan brings an Aura effect of (Increases Ally HP in all Battles by 25%) to the team when sent into the field. See more detailed review and infomration about this champion below.| 
                                             Faction 
                                            Ogryn Tribes 
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                                             Affinity 
                                            ![]() Void 
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                                             Rarity 
                                            ![]() Epic 
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                                             Role 
                                            ![]() HP 
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Towering Titan 's Overall Rating
Towering Titan's Effectivity against Keeps
Towering Titan's Effectivity against Dungeons
Towering Titan's Skills
Towering Titan Equipment Guide
Equipment Set for Arena, Campaign, Faction Wars
1 Frost Set, 1 Speed Set
1 Taunt Set, 1 Life Set
2 Offense Set, 1 Speed Set
Equipment Set for Clan Boss, Dungeon
1 Lifesteal Set, 1 Speed Set
Equipment Stat Priority
Defense%, HP%, Speed, Accuracy
Weapon (Attack)
Helmet (HP)
Shield (Defense)
Gauntlets (Defense% / HP%)
Chestplate (Defense% / HP%)
Boots (Speed)
Ring (Defense / HP)
Amulet (Defense / HP)
Banner (Accuracy)
Towering Titan Mastery Guide
Arena, Campaign, Clan Boss, Dungeons, Faction Wars
Offense
                                                    - 
                                                                N/A
 
|  OFFENSE | 
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Defense
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                                                                        Tough Skin                                                                        DEF +75 - 
                                                                
                                                                    
                                                                        Blastproof                                                                        Decreases damage received from AoE attacks by 5% - 
                                                                
                                                                    
                                                                        Shadow Heal                                                                        Heals this Champion by 6% of their Max HP each time an enemy is healed. Occurs once per turn. - 
                                                                
                                                                    
                                                                        Delay Death                                                                        Reduces the damage of this Champion receives from a specific enemy by 0.75% with each hit taken from that enemy. Damage reduction stacks up to 6% for each enemy - 
                                                                
                                                                    
                                                                        Cycle Of Revenge                                                                        Has a 50% chance of increasing the turn Meter by 15% when an ally is attacked with a critical hit. Will only increase the Turn Meter once if an ally receives multiple critical hits from a single Skill - 
                                                                
                                                                    
                                                                        Fearsome Presence                                                                        Increases the chances of placing a [Stun],[Sleep],[Freeze],[Fear],[True Fear], or [Provoke] debuff or Artifacts by 5% 
|  DEFENSE | 
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Support
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                                                                        Pinpoint Accuracy                                                                        ACC +10 - 
                                                                
                                                                    
                                                                        Charged Focus                                                                        Increases ACC by 20 when this Champion has no Skills on cooldown - 
                                                                
                                                                    
                                                                        Shieldbearer                                                                        Increases the value of [Shield] buffs this Champion casts by 5% - 
                                                                
                                                                    
                                                                        Arcane Celerity                                                                        Has a 30% chance of increasing the Turn Meter by 10% when a debuff cast by this Champion is removed or expires - 
                                                                
                                                                    
                                                                        Swarm Smiter                                                                        Increases ACC by 4 for each enemy alive. Stacks up to 16 - 
                                                                
                                                                    
                                                                        Evil Eye                                                                        Decreases the target's Turn Meter when this Champion hits them with the default Skill for the first time. Decreases the Turn Meter by 20% with single-target Skills and by 5% with AoE Skills. Occurs once per target. - 
                                                                
                                                                    
                                                                        Cycle Of Magic                                                                        Has a 5% chance of decreasing the cooldown of a random Skill by 1 turn at the start of every turn - 
                                                                
                                                                    
                                                                        Master Hexer                                                                        Has a 30% chance to extend the duration of any debuff cast by this Champion of 1 turn. It will not extend [Stun],[Sleep],[Freeze],[Provoke],[Fear],[True Fear],or[Bomb] debuffs. - 
                                                                
                                                                    
                                                                        Lasting Gifts                                                                        Has a 30% chance to extend the duration of any buff cast by this Champion of 1 turn. It will not extend [Block Damage],[Unkillable] or [Revive on Death] buffs. 
|  SUPPORT | 
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