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Steelskull's information on skills, equipment, and mastery build for dungeon campaign, clan boss, and arena.

Steelskull

RAID: Shadow Legends • Info Skills Equipment Mastery Guide

Steelskull's Basic Info

Steelskull avatar
Steelskull belongs to "Skinwalkers" faction under the Gaellen Pact army . Steelskull is an epic SUPPORT type warrior weilding the spirit affinity thus, very powerful against enemies with affinity. Steelskull is very useful from mid-late game part of the game. In addition, Steelskull is born as an exceptional leader as Steelskull brings an Aura effect of (Increases Ally DEF in Faction Crypts by 27%) to the team when sent into the field. See more detailed review and infomration about this champion below.
Faction
 
Skinwalkers
Affinity
Spirit
Rarity
Epic
Role
Support

Steelskull 's Overall Rating

100%
96%
80%
80%
80%
80%
100%

Steelskull's Effectivity against Keeps

Arcane Keep
80%
★★★★✰
Force Keep
80%
★★★★✰
Magic Keep
80%
★★★★✰
Spirit Keep
80%
★★★★✰
Void Keep
80%
★★★★✰

Steelskull's Effectivity against Dungeons

Minotaur's Labyrinth
100%

★★★★★
Spider's Den
80%

★★★★✰
Fire Knight's Castle
100%

★★★★★
Dragon's Lair
100%

★★★★★
Ice Golem's Peak
100%

★★★★★

Steelskull's Skills

Steelskull's Decay skill

Decay

Steelskull's Cleansing Spell skill
4 Turns

Cleansing Spell

Steelskull's Protection skill
5 Turns

Protection

Steelskull's Aura skill

Aura

Steelskull Equipment Guide

Equipment Set for All Battles
1 Accuracy Set, 1 Speed Set, 1 Life Set

Equipment Stat Priority
HP%, Defense%, Speed, Accuracy
Weapon (Attack)
Helmet (HP)
Shield (Defense)
Gauntlets (HP%)
Chestplate (Accuracy)
Boots (Speed)
Ring (Defense)
Amulet (Defense)
Banner (Accuracy)

Steelskull Mastery Guide

Arena, Campaign, Faction Wars

Offense
  1. Deadly Precision
    Critical Rate +5%
  2. Keen Strike
    Critical Damage +10%
  3. Life Drinker
    Heals by 5% of damage inflicted when attacking with 50% HP or less
  4. Bring It Down
    Increases damage inflicted by 6% when attacking targets with higher MAX HP
  5. Methodical
    Increases the damage inflicted by this Champion's default Skill by 2% each time it is used during battle. Stacks across each round in a battle, up to 10%
  6. Warmaster
    Has 60% chance of inflicting bonus damage when attacking. Bonus damage is equal to 10% of the target Champion's MAX HP or 4% of the target's MAX HP when attacking Bosses. Bonus damage can only occur once per Skill and does not count as an extra hit.
OFFENSE
Defense
  1. N/A
DEFENSE
Support
  1. Pinpoint Accuracy
    ACC +10
  2. Charged Focus
    Increases ACC by 20 when this Champion has no Skills on cooldown
  3. Exalt In Death
    Heals this Champion by 10% of their MAX HP the first time an enemy is killed in each round
  4. Rapid Response
    Has a 30% chance of increasing the Turn Meter by 10% when a buff cast by this Champion is removed or expires
  5. Arcane Celerity
    Has a 30% chance of increasing the Turn Meter by 10% when a debuff cast by this Champion is removed or expires
  6. Cycle Of Magic
    Has a 5% chance of decreasing the cooldown of a random Skill by 1 turn at the start of every turn
  7. Lore Of Steel
    Increases the Base Stat Set Bonuses of all Artifact Sets that increase Base Stat by 15%. This increase is multiplicative, not additive.
  8. Lasting Gifts
    Has a 30% chance to extend the duration of any buff cast by this Champion of 1 turn. It will not extend [Block Damage],[Unkillable] or [Revive on Death] buffs.
  9. Master Hexer
    Has a 30% chance to extend the duration of any debuff cast by this Champion of 1 turn. It will not extend [Stun],[Sleep],[Freeze],[Provoke],[Fear],[True Fear],or[Bomb] debuffs.
SUPPORT

Clan Boss, Dungeons

Offense
  1. Deadly Precision
    Critical Rate +5%
  2. Keen Strike
    Critical Damage +10%
  3. Life Drinker
    Heals by 5% of damage inflicted when attacking with 50% HP or less
  4. Single Out
    Increases damage inflicted to targets with less than 40% HP by 8%
  5. Bring It Down
    Increases damage inflicted by 6% when attacking targets with higher MAX HP
  6. Wrath Of The Slain
    Increases damage inflicted by 5% for each dead ally. Stacks up to 10%
  7. Methodical
    Increases the damage inflicted by this Champion's default Skill by 2% each time it is used during battle. Stacks across each round in a battle, up to 10%
  8. Warmaster
    Has 60% chance of inflicting bonus damage when attacking. Bonus damage is equal to 10% of the target Champion's MAX HP or 4% of the target's MAX HP when attacking Bosses. Bonus damage can only occur once per Skill and does not count as an extra hit.
OFFENSE
Defense
  1. Tough Skin
    DEF +75
  2. Rejuvenation
    Increases the amount of healing and the value of [Shield] buffs this Champion receives by 5%
  3. Blastproof
    Decreases damage received from AoE attacks by 5%
  4. Resurgent
    Has a 50% chance to remove 1 random debuff from this Champion when they lose 25% of their MAX HP or more from a single enemy Skill
  5. Delay Death
    Reduces the damage of this Champion receives from a specific enemy by 0.75% with each hit taken from that enemy. Damage reduction stacks up to 6% for each enemy
  6. Retribution
    Has a 50% chance to counterattack when this Champion loses 25% of their MAX HP or more from a single enemy Skill
  7. Deterrence
    Has a 20% chance to counterattack an enemy when they apply a [Stun],[Sleep],[Fear],[True Fear], or [Freeze] debuff on an ally
DEFENSE
Support
  1. N/A
SUPPORT

Steelskull Videos

RAID: Shadow Legends | Steelskull Champion Guide by Hell Hades

RAID: Shadow Legends | Steelskull Champion Guide by Chofly

RAID: Shadow Legends | Steelskull Champion Guide by AliAlPlays

RAID: Shadow Legends | Steelskull Champion Guide by StewGaming

RAID: Shadow Legends | Steelskull Champion Guide by PGR荷马玩游戏

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