Steelskull's Basic Info
Steelskull belongs to "Skinwalkers" faction under the Gaellen Pact army . Steelskull is an epic SUPPORT type warrior weilding the spirit affinity thus, very powerful against enemies with affinity. Steelskull is very useful from mid-late game part of the game. In addition, Steelskull is born as an exceptional leader as Steelskull brings an Aura effect of (Increases Ally DEF in Faction Crypts by 27%) to the team when sent into the field. See more detailed review and infomration about this champion below.
Faction
Skinwalkers
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Affinity
![]() Spirit
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Rarity
![]() Epic
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Role
![]() Support
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Steelskull 's Overall Rating
Steelskull's Effectivity against Keeps
Steelskull's Effectivity against Dungeons
Steelskull's Skills
Steelskull Equipment Guide
Equipment Set for All Battles
1 Accuracy Set, 1 Speed Set, 1 Life Set
Equipment Stat Priority
HP%, Defense%, Speed, Accuracy
Weapon (Attack)
Helmet (HP)
Shield (Defense)
Gauntlets (HP%)
Chestplate (Accuracy)
Boots (Speed)
Ring (Defense)
Amulet (Defense)
Banner (Accuracy)
Steelskull Mastery Guide
Arena, Campaign, Faction Wars
Offense
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Deadly Precision
Critical Rate +5% -
Keen Strike
Critical Damage +10% -
Life Drinker
Heals by 5% of damage inflicted when attacking with 50% HP or less -
Bring It Down
Increases damage inflicted by 6% when attacking targets with higher MAX HP -
Methodical
Increases the damage inflicted by this Champion's default Skill by 2% each time it is used during battle. Stacks across each round in a battle, up to 10% -
Warmaster
Has 60% chance of inflicting bonus damage when attacking. Bonus damage is equal to 10% of the target Champion's MAX HP or 4% of the target's MAX HP when attacking Bosses. Bonus damage can only occur once per Skill and does not count as an extra hit.
OFFENSE |
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Defense
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N/A
DEFENSE |
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Support
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Pinpoint Accuracy
ACC +10 -
Charged Focus
Increases ACC by 20 when this Champion has no Skills on cooldown -
Exalt In Death
Heals this Champion by 10% of their MAX HP the first time an enemy is killed in each round -
Rapid Response
Has a 30% chance of increasing the Turn Meter by 10% when a buff cast by this Champion is removed or expires -
Arcane Celerity
Has a 30% chance of increasing the Turn Meter by 10% when a debuff cast by this Champion is removed or expires -
Cycle Of Magic
Has a 5% chance of decreasing the cooldown of a random Skill by 1 turn at the start of every turn -
Lore Of Steel
Increases the Base Stat Set Bonuses of all Artifact Sets that increase Base Stat by 15%. This increase is multiplicative, not additive. -
Lasting Gifts
Has a 30% chance to extend the duration of any buff cast by this Champion of 1 turn. It will not extend [Block Damage],[Unkillable] or [Revive on Death] buffs. -
Master Hexer
Has a 30% chance to extend the duration of any debuff cast by this Champion of 1 turn. It will not extend [Stun],[Sleep],[Freeze],[Provoke],[Fear],[True Fear],or[Bomb] debuffs.
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Clan Boss, Dungeons
Offense
-
Deadly Precision
Critical Rate +5% -
Keen Strike
Critical Damage +10% -
Life Drinker
Heals by 5% of damage inflicted when attacking with 50% HP or less -
Single Out
Increases damage inflicted to targets with less than 40% HP by 8% -
Bring It Down
Increases damage inflicted by 6% when attacking targets with higher MAX HP -
Wrath Of The Slain
Increases damage inflicted by 5% for each dead ally. Stacks up to 10% -
Methodical
Increases the damage inflicted by this Champion's default Skill by 2% each time it is used during battle. Stacks across each round in a battle, up to 10% -
Warmaster
Has 60% chance of inflicting bonus damage when attacking. Bonus damage is equal to 10% of the target Champion's MAX HP or 4% of the target's MAX HP when attacking Bosses. Bonus damage can only occur once per Skill and does not count as an extra hit.
OFFENSE |
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Defense
-
Tough Skin
DEF +75 -
Rejuvenation
Increases the amount of healing and the value of [Shield] buffs this Champion receives by 5% -
Blastproof
Decreases damage received from AoE attacks by 5% -
Resurgent
Has a 50% chance to remove 1 random debuff from this Champion when they lose 25% of their MAX HP or more from a single enemy Skill -
Delay Death
Reduces the damage of this Champion receives from a specific enemy by 0.75% with each hit taken from that enemy. Damage reduction stacks up to 6% for each enemy -
Retribution
Has a 50% chance to counterattack when this Champion loses 25% of their MAX HP or more from a single enemy Skill -
Deterrence
Has a 20% chance to counterattack an enemy when they apply a [Stun],[Sleep],[Fear],[True Fear], or [Freeze] debuff on an ally
DEFENSE |
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Support
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N/A
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Steelskull Videos
RAID: Shadow Legends | Steelskull Champion Guide by Hell Hades
RAID: Shadow Legends | Steelskull Champion Guide by Chofly
RAID: Shadow Legends | Steelskull Champion Guide by AliAlPlays
RAID: Shadow Legends | Steelskull Champion Guide by StewGaming
RAID: Shadow Legends | Steelskull Champion Guide by PGR荷马玩游戏