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Sepulcher Sentinel's information on skills, equipment, and mastery build for dungeon campaign, clan boss, and arena.

Sepulcher Sentinel

RAID: Shadow Legends • Info Skills Equipment Mastery Guide

Sepulcher Sentinel's Basic Info

Sepulcher Sentinel avatar
Faction
 
Knight Revenant
Affinity
Force
Rarity
Epic
Role
Defense

Sepulcher Sentinel 's Overall Rating

80%
76%
80%
100%
100%
100%
100%

Sepulcher Sentinel's Effectivity against Keeps

Arcane Keep
100%
★★★★★
Force Keep
80%
★★★★✰
Magic Keep
80%
★★★★✰
Spirit Keep
40%
★★✰✰✰
Void Keep
100%
★★★★★

Sepulcher Sentinel's Effectivity against Dungeons

Minotaur's Labyrinth
100%

★★★★★
Spider's Den
40%

★★✰✰✰
Fire Knight's Castle
40%

★★✰✰✰
Dragon's Lair
100%

★★★★★
Ice Golem's Peak
100%

★★★★★

Sepulcher Sentinel's Skills

Sepulcher Sentinel's Sword of Withering skill

Sword of Withering

Sepulcher Sentinel's Sepulcher Shield skill
5 Turns

Sepulcher Shield

Sepulcher Sentinel's Untouched By Death skill
1 Turns
Passive

Untouched By Death

Sepulcher Sentinel's Aura skill

Aura

Sepulcher Sentinel Equipment Guide

Arena, Campaign, Faction Wars Clan Boss, Dungeons
Recommended

2 Defense Set, 1 Speed Set

Recommended

1 Lifesteal Set, 1 Accuracy Set

Stat Priority

DEF%, HP%, SPD, ACC
Weapon (ATK)
Helmet (HP)
Shield (DEF)
Gauntlets (DEF% / HP%)
Chestplate (DEF% / HP%)
Boots (SPD)
Ring (DEF / HP)
Amulet (DEF / HP)
Banner (ACC)

Stat Priority

DEF%, HP%, SPD, ACC
Weapon (ATK)
Helmet (HP)
Shield (DEF)
Gauntlets (DEF% / HP%)
Chestplate (DEF% / HP%)
Boots (SPD)
Ring (DEF / HP)
Amulet (DEF / HP)
Banner (ACC)

Sepulcher Sentinel Mastery Guide

Arena, Campaign, Faction Wars

Offense
  1. Deadly Precision
    Critical Rate +5%
  2. Keen Strike
    Critical Damage +10%
  3. Life Drinker
    Heals by 5% of damage inflicted when attacking with 50% HP or less
  4. Bring It Down
    Increases damage inflicted by 6% when attacking targets with higher MAX HP
  5. Wrath Of The Slain
    Increases damage inflicted by 5% for each dead ally. Stacks up to 10%
  6. Methodical
    Increases the damage inflicted by this Champion's default Skill by 2% each time it is used during battle. Stacks across each round in a battle, up to 10%
  7. Warmaster
    Has 60% chance of inflicting bonus damage when attacking. Bonus damage is equal to 10% of the target Champion's MAX HP or 4% of the target's MAX HP when attacking Bosses. Bonus damage can only occur once per Skill and does not count as an extra hit.
OFFENSE
Defense
  1. Defiant
    RES +10
  2. Improved Parry
    Decreases the damage received by this Champion by 8% when this Champion is hit with a critical hit
  3. Rejuvenation
    Increases the amount of healing and the value of [Shield] buffs this Champion receives by 5%
  4. Resurgent
    Has a 50% chance to remove 1 random debuff from this Champion when they lose 25% of their MAX HP or more from a single enemy Skill
  5. Shadow Heal
    Heals this Champion by 6% of their Max HP each time an enemy is healed. Occurs once per turn.
  6. Delay Death
    Reduces the damage of this Champion receives from a specific enemy by 0.75% with each hit taken from that enemy. Damage reduction stacks up to 6% for each enemy
  7. Retribution
    Has a 50% chance to counterattack when this Champion loses 25% of their MAX HP or more from a single enemy Skill
  8. Cycle Of Revenge
    Has a 50% chance of increasing the turn Meter by 15% when an ally is attacked with a critical hit. Will only increase the Turn Meter once if an ally receives multiple critical hits from a single Skill
DEFENSE
Support
  1. N/A
SUPPORT

Clan Boss, Dungeons

Offense
  1. Deadly Precision
    Critical Rate +5%
  2. Keen Strike
    Critical Damage +10%
  3. Shield Breaker
    Increases damage inflicted to target under [Shield] buffs by 25%
  4. Single Out
    Increases damage inflicted to targets with less than 40% HP by 8%
  5. Life Drinker
    Heals by 5% of damage inflicted when attacking with 50% HP or less
  6. Bring It Down
    Increases damage inflicted by 6% when attacking targets with higher MAX HP
  7. Methodical
    Increases the damage inflicted by this Champion's default Skill by 2% each time it is used during battle. Stacks across each round in a battle, up to 10%
  8. Warmaster
    Has 60% chance of inflicting bonus damage when attacking. Bonus damage is equal to 10% of the target Champion's MAX HP or 4% of the target's MAX HP when attacking Bosses. Bonus damage can only occur once per Skill and does not count as an extra hit.
OFFENSE
Defense
  1. N/A
DEFENSE
Support
  1. Pinpoint Accuracy
    ACC +10
  2. Exalt In Death
    Heals this Champion by 10% of their MAX HP the first time an enemy is killed in each round
  3. Swarm Smiter
    Increases ACC by 4 for each enemy alive. Stacks up to 16
  4. Evil Eye
    Decreases the target's Turn Meter when this Champion hits them with the default Skill for the first time. Decreases the Turn Meter by 20% with single-target Skills and by 5% with AoE Skills. Occurs once per target.
  5. Lore Of Steel
    Increases the Base Stat Set Bonuses of all Artifact Sets that increase Base Stat by 15%. This increase is multiplicative, not additive.
  6. Master Hexer
    Has a 30% chance to extend the duration of any debuff cast by this Champion of 1 turn. It will not extend [Stun],[Sleep],[Freeze],[Provoke],[Fear],[True Fear],or[Bomb] debuffs.
  7. Sniper
    Increases the chances of placing any debuff from Skills or Artifacts by 5%. It will not increase the chances of placing [Stun],[Sleep],[Freeze],[Fear],[True Fear],or [Provoke] debuffs.
SUPPORT

Sepulcher Sentinel Videos

RAID: Shadow Legends | Sepulcher Sentinel Champion Guide by LokiMagics

RAID: Shadow Legends | Sepulcher Sentinel Champion Guide by Verdy Gaming

RAID: Shadow Legends | Sepulcher Sentinel Champion Guide by Chofly

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