Sepulcher Sentinel's Basic Info
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Faction
Knight Revenant
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Affinity
![]() Force
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Rarity
![]() Epic
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Role
![]() Defense
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Sepulcher Sentinel 's Overall Rating
Sepulcher Sentinel's Effectivity against Keeps
Sepulcher Sentinel's Effectivity against Dungeons
Sepulcher Sentinel's Skills
Sepulcher Sentinel Equipment Guide
| Arena, Campaign, Faction Wars | Clan Boss, Dungeons |
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Recommended
2 Defense Set, 1 Speed Set |
Recommended
1 Lifesteal Set, 1 Accuracy Set |
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Stat Priority
DEF%, HP%, SPD, ACC |
Stat Priority
DEF%, HP%, SPD, ACC |
Sepulcher Sentinel Mastery Guide
Arena, Campaign, Faction Wars
Offense
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Deadly Precision Critical Rate +5% -
Keen Strike Critical Damage +10% -
Life Drinker Heals by 5% of damage inflicted when attacking with 50% HP or less -
Bring It Down Increases damage inflicted by 6% when attacking targets with higher MAX HP -
Wrath Of The Slain Increases damage inflicted by 5% for each dead ally. Stacks up to 10% -
Methodical Increases the damage inflicted by this Champion's default Skill by 2% each time it is used during battle. Stacks across each round in a battle, up to 10% -
Warmaster Has 60% chance of inflicting bonus damage when attacking. Bonus damage is equal to 10% of the target Champion's MAX HP or 4% of the target's MAX HP when attacking Bosses. Bonus damage can only occur once per Skill and does not count as an extra hit.
| OFFENSE |
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Defense
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Defiant RES +10 -
Improved Parry Decreases the damage received by this Champion by 8% when this Champion is hit with a critical hit -
Rejuvenation Increases the amount of healing and the value of [Shield] buffs this Champion receives by 5% -
Resurgent Has a 50% chance to remove 1 random debuff from this Champion when they lose 25% of their MAX HP or more from a single enemy Skill -
Shadow Heal Heals this Champion by 6% of their Max HP each time an enemy is healed. Occurs once per turn. -
Delay Death Reduces the damage of this Champion receives from a specific enemy by 0.75% with each hit taken from that enemy. Damage reduction stacks up to 6% for each enemy -
Retribution Has a 50% chance to counterattack when this Champion loses 25% of their MAX HP or more from a single enemy Skill -
Cycle Of Revenge Has a 50% chance of increasing the turn Meter by 15% when an ally is attacked with a critical hit. Will only increase the Turn Meter once if an ally receives multiple critical hits from a single Skill
| DEFENSE |
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Support
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N/A
| SUPPORT |
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Clan Boss, Dungeons
Offense
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Deadly Precision Critical Rate +5% -
Keen Strike Critical Damage +10% -
Shield Breaker Increases damage inflicted to target under [Shield] buffs by 25% -
Single Out Increases damage inflicted to targets with less than 40% HP by 8% -
Life Drinker Heals by 5% of damage inflicted when attacking with 50% HP or less -
Bring It Down Increases damage inflicted by 6% when attacking targets with higher MAX HP -
Methodical Increases the damage inflicted by this Champion's default Skill by 2% each time it is used during battle. Stacks across each round in a battle, up to 10% -
Warmaster Has 60% chance of inflicting bonus damage when attacking. Bonus damage is equal to 10% of the target Champion's MAX HP or 4% of the target's MAX HP when attacking Bosses. Bonus damage can only occur once per Skill and does not count as an extra hit.
| OFFENSE |
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Defense
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N/A
| DEFENSE |
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Support
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Pinpoint Accuracy ACC +10 -
Exalt In Death Heals this Champion by 10% of their MAX HP the first time an enemy is killed in each round -
Swarm Smiter Increases ACC by 4 for each enemy alive. Stacks up to 16 -
Evil Eye Decreases the target's Turn Meter when this Champion hits them with the default Skill for the first time. Decreases the Turn Meter by 20% with single-target Skills and by 5% with AoE Skills. Occurs once per target. -
Lore Of Steel Increases the Base Stat Set Bonuses of all Artifact Sets that increase Base Stat by 15%. This increase is multiplicative, not additive. -
Master Hexer Has a 30% chance to extend the duration of any debuff cast by this Champion of 1 turn. It will not extend [Stun],[Sleep],[Freeze],[Provoke],[Fear],[True Fear],or[Bomb] debuffs. -
Sniper Increases the chances of placing any debuff from Skills or Artifacts by 5%. It will not increase the chances of placing [Stun],[Sleep],[Freeze],[Fear],[True Fear],or [Provoke] debuffs.
| SUPPORT |
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Sepulcher Sentinel Videos
RAID: Shadow Legends | Sepulcher Sentinel Champion Guide by LokiMagics
RAID: Shadow Legends | Sepulcher Sentinel Champion Guide by Verdy Gaming
RAID: Shadow Legends | Sepulcher Sentinel Champion Guide by Chofly





