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Seneschal's information on skills, equipment, and mastery build for dungeon campaign, clan boss, and arena.

Seneschal

RAID: Shadow Legends • Info Skills Equipment Mastery Guide

Seneschal's Basic Info

Seneschal avatar
Seneschal belongs to "Banner Lords" faction under the Telerians army . Seneschal is an epic DEFENSE type warrior weilding the force affinity thus, very powerful against enemies with affinity. Seneschal is very useful from situational part of the game. See more detailed review and infomration about this champion below.
Faction
 
Banner Lords
Affinity
Force
Rarity
Epic
Role
Defense

Seneschal 's Overall Rating

60%
68%
76%
80%
100%
80%
20%

Seneschal's Effectivity against Keeps

Arcane Keep
80%
★★★★✰
Force Keep
80%
★★★★✰
Magic Keep
80%
★★★★✰
Spirit Keep
60%
★★★✰✰
Void Keep
80%
★★★★✰

Seneschal's Effectivity against Dungeons

Minotaur's Labyrinth
100%

★★★★★
Spider's Den
40%

★★✰✰✰
Fire Knight's Castle
40%

★★✰✰✰
Dragon's Lair
80%

★★★★✰
Ice Golem's Peak
80%

★★★★✰

Seneschal's Skills

Seneschal's Bloodied Mace skill

Bloodied Mace

Seneschal's Misdirect skill
4 Turns

Misdirect

Seneschal's Lordly Challenge skill
5 Turns

Lordly Challenge

Seneschal Equipment Guide

Equipment Set for All Battles
2 Defense Set, 1 Speed Set

Equipment Stat Priority
Defense%, HP%, Critical Rate, Critical Damage, Speed, Accuracy
Weapon (Attack)
Helmet (HP)
Shield (Defense)
Gauntlets (Critical Rate)
Chestplate (Defense%)
Boots (Speed)
Ring (Defense)
Amulet (Critical Damage)
Banner (Accuracy)

Seneschal Mastery Guide

Arena, Campaign, Faction Wars

Offense
  1. N/A
OFFENSE
Defense
  1. Tough Skin
    DEF +75
  2. Blastproof
    Decreases damage received from AoE attacks by 5%
  3. Rejuvenation
    Increases the amount of healing and the value of [Shield] buffs this Champion receives by 5%
  4. Shadow Heal
    Heals this Champion by 6% of their Max HP each time an enemy is healed. Occurs once per turn.
  5. Delay Death
    Reduces the damage of this Champion receives from a specific enemy by 0.75% with each hit taken from that enemy. Damage reduction stacks up to 6% for each enemy
  6. Cycle Of Revenge
    Has a 50% chance of increasing the turn Meter by 15% when an ally is attacked with a critical hit. Will only increase the Turn Meter once if an ally receives multiple critical hits from a single Skill
DEFENSE
Support
  1. Pinpoint Accuracy
    ACC +10
  2. Exalt In Death
    Heals this Champion by 10% of their MAX HP the first time an enemy is killed in each round
  3. Rapid Response
    Has a 30% chance of increasing the Turn Meter by 10% when a buff cast by this Champion is removed or expires
  4. Arcane Celerity
    Has a 30% chance of increasing the Turn Meter by 10% when a debuff cast by this Champion is removed or expires
  5. Lore Of Steel
    Increases the Base Stat Set Bonuses of all Artifact Sets that increase Base Stat by 15%. This increase is multiplicative, not additive.
  6. Cycle Of Magic
    Has a 5% chance of decreasing the cooldown of a random Skill by 1 turn at the start of every turn
  7. Lasting Gifts
    Has a 30% chance to extend the duration of any buff cast by this Champion of 1 turn. It will not extend [Block Damage],[Unkillable] or [Revive on Death] buffs.
  8. Master Hexer
    Has a 30% chance to extend the duration of any debuff cast by this Champion of 1 turn. It will not extend [Stun],[Sleep],[Freeze],[Provoke],[Fear],[True Fear],or[Bomb] debuffs.
  9. Timely Intervention
    Increases this Champion's Turn Meter by 20% whenever an ally hero drops below 25% HP
SUPPORT

Clan Boss, Dungeons

Offense
  1. Deadly Precision
    Critical Rate +5%
  2. Keen Strike
    Critical Damage +10%
  3. Heart Of Glory
    Increases Damage inflicted by 5% when attacking with full HP.
  4. Single Out
    Increases damage inflicted to targets with less than 40% HP by 8%
  5. Life Drinker
    Heals by 5% of damage inflicted when attacking with 50% HP or less
  6. Bring It Down
    Increases damage inflicted by 6% when attacking targets with higher MAX HP
  7. Methodical
    Increases the damage inflicted by this Champion's default Skill by 2% each time it is used during battle. Stacks across each round in a battle, up to 10%
  8. Warmaster
    Has 60% chance of inflicting bonus damage when attacking. Bonus damage is equal to 10% of the target Champion's MAX HP or 4% of the target's MAX HP when attacking Bosses. Bonus damage can only occur once per Skill and does not count as an extra hit.
OFFENSE
Defense
  1. N/A
DEFENSE
Support
  1. Pinpoint Accuracy
    ACC +10
  2. Charged Focus
    Increases ACC by 20 when this Champion has no Skills on cooldown
  3. Swarm Smiter
    Increases ACC by 4 for each enemy alive. Stacks up to 16
  4. Lore Of Steel
    Increases the Base Stat Set Bonuses of all Artifact Sets that increase Base Stat by 15%. This increase is multiplicative, not additive.
  5. Evil Eye
    Decreases the target's Turn Meter when this Champion hits them with the default Skill for the first time. Decreases the Turn Meter by 20% with single-target Skills and by 5% with AoE Skills. Occurs once per target.
  6. Sniper
    Increases the chances of placing any debuff from Skills or Artifacts by 5%. It will not increase the chances of placing [Stun],[Sleep],[Freeze],[Fear],[True Fear],or [Provoke] debuffs.
  7. Master Hexer
    Has a 30% chance to extend the duration of any debuff cast by this Champion of 1 turn. It will not extend [Stun],[Sleep],[Freeze],[Provoke],[Fear],[True Fear],or[Bomb] debuffs.
SUPPORT

Seneschal Videos

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