Relickeeper's Basic Info
Relickeeper belongs to "The Sacred Order" faction under the Telerians army . Relickeeper is an epic ATTACK type warrior weilding the force affinity thus, very powerful against enemies with affinity. Relickeeper is very useful from early-mid-late game part of the game. In addition, Relickeeper is born as an exceptional leader as Relickeeper brings an Aura effect of (Increases Ally ATK in Campaign by 40%) to the team when sent into the field. See more detailed review and infomration about this champion below.
Faction
The Sacred Order
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Affinity
![]() Force
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Rarity
![]() Epic
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Role
![]() Attack
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Relickeeper 's Overall Rating
Relickeeper's Effectivity against Keeps
Relickeeper's Effectivity against Dungeons
Relickeeper's Skills
Relickeeper Equipment Guide
Arena, Campaign, Faction Wars | Clan Boss, Dungeons |
Recommended
3 Offense Set |
Recommended
3 Offense Set |
Stat Priority
ATK%, C.RATE, C.DMG, Speed |
Stat Priority
ATK%, C.RATE, C.DMG, Speed |
Relickeeper Mastery Guide
Arena, Campaign, Clan Boss, Dungeons, Faction Wars
Offense
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Deadly Precision
Critical Rate +5% -
Keen Strike
Critical Damage +10% -
Heart Of Glory
Increases Damage inflicted by 5% when attacking with full HP. -
Whirlwind Of Death
Increases Speed by 6 for each enemy killed by this Champion. Stacks across each round in a battle, up to 18 Speed. -
Ruthless Ambush
Increases damage inflicted by 8% for the first hit on each enemy. -
Wrath Of The Slain
Increases damage inflicted by 5% for each dead ally. Stacks up to 10% -
Bring It Down
Increases damage inflicted by 6% when attacking targets with higher MAX HP -
Kill Streak
Increases damage inflicted by 6% in the Areana and 3% in all other locations for each enemy killed by this Champion in battle. Stacks across each round in a battle, up to 12% -
Methodical
Increases the damage inflicted by this Champion's default Skill by 2% each time it is used during battle. Stacks across each round in a battle, up to 10% -
Warmaster
Has 60% chance of inflicting bonus damage when attacking. Bonus damage is equal to 10% of the target Champion's MAX HP or 4% of the target's MAX HP when attacking Bosses. Bonus damage can only occur once per Skill and does not count as an extra hit.
OFFENSE |
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Defense
-
Defiant
RES +10 -
Improved Parry
Decreases the damage received by this Champion by 8% when this Champion is hit with a critical hit -
Bloodthirst
Heals this Champion by 10% of their MAX HP when they kill an enemy target. Cooldown: 1 turn -
Delay Death
Reduces the damage of this Champion receives from a specific enemy by 0.75% with each hit taken from that enemy. Damage reduction stacks up to 6% for each enemy -
Retribution
Has a 50% chance to counterattack when this Champion loses 25% of their MAX HP or more from a single enemy Skill
DEFENSE |
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Support
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N/A
SUPPORT |
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Relickeeper Videos
RAID: Shadow Legends | Relickeeper Champion Demo in Campaign and Arena
RAID: Shadow Legends | Relickeeper Champion Guide by Chofly
RAID: Shadow Legends | Relickeeper Champion Guide by AliAlPlays