Mystic Hand's Basic Info
Mystic Hand belongs to "Dark Elves" faction under the The Corrupted army . Mystic Hand is a rare SUPPORT type warrior weilding the force affinity thus, very powerful against enemies with affinity. Mystic Hand is a useful team member in the game. In addition, Mystic Hand is born as an exceptional leader as Mystic Hand brings an Aura effect of (Increases Ally HP in Dungeons by 25%) to the team when sent into the field. See more detailed review and infomration about this champion below.
Faction
Dark Elves
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Affinity
Force
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Rarity
Rare
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Role
Support
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Mystic Hand 's Overall Rating
Mystic Hand's Effectivity against Keeps
Mystic Hand's Effectivity against Dungeons
Mystic Hand's Skills
Mystic Hand Equipment Guide
Equipment Set for Arena, Campaign, Faction Wars
2 Offense Set, 1 Speed Set
Equipment Set for Clan Boss, Dungeons
1 Lifesteal Set, 1 Accuracy Set
1 Lifesteal Set, 1 Speed Set
Equipment Stat Priority
Attack%, Critical Rate, Critical Damage, Speed, Accuracy
Weapon (Attack)
Helmet (HP)
Shield (Defense)
Gauntlets (Critical Rate)
Chestplate (Attack%)
Boots (Speed)
Ring (Attack)
Amulet (Critical Damage)
Banner (Accuracy)
Mystic Hand Mastery Guide
Arena, Campaign, Clan Boss, Dungeons, Faction Wars
Offense
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Deadly PrecisionCritical Rate +5%
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Keen StrikeCritical Damage +10%
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Single OutIncreases damage inflicted to targets with less than 40% HP by 8%
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Bring It DownIncreases damage inflicted by 6% when attacking targets with higher MAX HP
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MethodicalIncreases the damage inflicted by this Champion's default Skill by 2% each time it is used during battle. Stacks across each round in a battle, up to 10%
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WarmasterHas 60% chance of inflicting bonus damage when attacking. Bonus damage is equal to 10% of the target Champion's MAX HP or 4% of the target's MAX HP when attacking Bosses. Bonus damage can only occur once per Skill and does not count as an extra hit.
OFFENSE |
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Defense
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N/A
DEFENSE |
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Support
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Pinpoint AccuracyACC +10
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Charged FocusIncreases ACC by 20 when this Champion has no Skills on cooldown
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Exalt In DeathHeals this Champion by 10% of their MAX HP the first time an enemy is killed in each round
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Swarm SmiterIncreases ACC by 4 for each enemy alive. Stacks up to 16
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Arcane CelerityHas a 30% chance of increasing the Turn Meter by 10% when a debuff cast by this Champion is removed or expires
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Lore Of SteelIncreases the Base Stat Set Bonuses of all Artifact Sets that increase Base Stat by 15%. This increase is multiplicative, not additive.
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Evil EyeDecreases the target's Turn Meter when this Champion hits them with the default Skill for the first time. Decreases the Turn Meter by 20% with single-target Skills and by 5% with AoE Skills. Occurs once per target.
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Master HexerHas a 30% chance to extend the duration of any debuff cast by this Champion of 1 turn. It will not extend [Stun],[Sleep],[Freeze],[Provoke],[Fear],[True Fear],or[Bomb] debuffs.
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SniperIncreases the chances of placing any debuff from Skills or Artifacts by 5%. It will not increase the chances of placing [Stun],[Sleep],[Freeze],[Fear],[True Fear],or [Provoke] debuffs.
SUPPORT |
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