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Mystic Hand's information on skills, equipment, and mastery build for dungeon campaign, clan boss, and arena.

Mystic Hand

RAID: Shadow Legends • Info Skills Equipment Mastery Guide

Mystic Hand's Basic Info

Mystic Hand avatar
Mystic Hand belongs to "Dark Elves" faction under the The Corrupted army . Mystic Hand is a rare SUPPORT type warrior weilding the force affinity thus, very powerful against enemies with affinity. Mystic Hand is a useful team member in the game. In addition, Mystic Hand is born as an exceptional leader as Mystic Hand brings an Aura effect of (Increases Ally HP in Dungeons by 25%) to the team when sent into the field. See more detailed review and infomration about this champion below.
Faction
 
Dark Elves
Affinity
Force
Rarity
Rare
Role
Support

Mystic Hand 's Overall Rating

20%
36%
64%
Soon
60%
60%
20%

Mystic Hand's Effectivity against Keeps

Arcane Keep
60%
★★★✰✰
Force Keep
60%
★★★✰✰
Magic Keep
100%
★★★★★
Spirit Keep
40%
★★✰✰✰
Void Keep
60%
★★★✰✰

Mystic Hand's Effectivity against Dungeons

Minotaur's Labyrinth
60%

★★★✰✰
Spider's Den
20%

★✰✰✰✰
Fire Knight's Castle
20%

★✰✰✰✰
Dragon's Lair
40%

★★✰✰✰
Ice Golem's Peak
40%

★★✰✰✰

Mystic Hand's Skills

Mystic Hand's Tainted Blade skill

Tainted Blade

Mystic Hand's Turn the Tide skill
3 Turns

Turn the Tide

Mystic Hand's Soul Link skill
5 Turns

Soul Link

Mystic Hand's Aura skill

Aura

Mystic Hand Equipment Guide

Equipment Set for Arena, Campaign, Faction Wars
2 Offense Set, 1 Speed Set

Equipment Set for Clan Boss, Dungeons
1 Lifesteal Set, 1 Accuracy Set
1 Lifesteal Set, 1 Speed Set

Equipment Stat Priority
Attack%, Critical Rate, Critical Damage, Speed, Accuracy
Weapon (Attack)
Helmet (HP)
Shield (Defense)
Gauntlets (Critical Rate)
Chestplate (Attack%)
Boots (Speed)
Ring (Attack)
Amulet (Critical Damage)
Banner (Accuracy)

Mystic Hand Mastery Guide

Arena, Campaign, Clan Boss, Dungeons, Faction Wars

Offense
  1. Deadly Precision
    Critical Rate +5%
  2. Keen Strike
    Critical Damage +10%
  3. Single Out
    Increases damage inflicted to targets with less than 40% HP by 8%
  4. Bring It Down
    Increases damage inflicted by 6% when attacking targets with higher MAX HP
  5. Methodical
    Increases the damage inflicted by this Champion's default Skill by 2% each time it is used during battle. Stacks across each round in a battle, up to 10%
  6. Warmaster
    Has 60% chance of inflicting bonus damage when attacking. Bonus damage is equal to 10% of the target Champion's MAX HP or 4% of the target's MAX HP when attacking Bosses. Bonus damage can only occur once per Skill and does not count as an extra hit.
OFFENSE
Defense
  1. N/A
DEFENSE
Support
  1. Pinpoint Accuracy
    ACC +10
  2. Charged Focus
    Increases ACC by 20 when this Champion has no Skills on cooldown
  3. Exalt In Death
    Heals this Champion by 10% of their MAX HP the first time an enemy is killed in each round
  4. Swarm Smiter
    Increases ACC by 4 for each enemy alive. Stacks up to 16
  5. Arcane Celerity
    Has a 30% chance of increasing the Turn Meter by 10% when a debuff cast by this Champion is removed or expires
  6. Lore Of Steel
    Increases the Base Stat Set Bonuses of all Artifact Sets that increase Base Stat by 15%. This increase is multiplicative, not additive.
  7. Evil Eye
    Decreases the target's Turn Meter when this Champion hits them with the default Skill for the first time. Decreases the Turn Meter by 20% with single-target Skills and by 5% with AoE Skills. Occurs once per target.
  8. Master Hexer
    Has a 30% chance to extend the duration of any debuff cast by this Champion of 1 turn. It will not extend [Stun],[Sleep],[Freeze],[Provoke],[Fear],[True Fear],or[Bomb] debuffs.
  9. Sniper
    Increases the chances of placing any debuff from Skills or Artifacts by 5%. It will not increase the chances of placing [Stun],[Sleep],[Freeze],[Fear],[True Fear],or [Provoke] debuffs.
SUPPORT

Mystic Hand Videos

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