Muckstalker's Basic Info
Muckstalker belongs to "Lizardmen" faction under the Gaellen Pact army . Muckstalker is a rare HP type warrior weilding the magic affinity thus, very powerful against enemies with affinity. Muckstalker is a useful team member in the game. In addition, Muckstalker is born as an exceptional leader as Muckstalker brings an Aura effect of (Increases Ally HP in Faction Crypts by 22%) to the team when sent into the field. See more detailed review and infomration about this champion below.|
Faction
Lizardmen
|
Affinity
![]() Magic
|
Rarity
![]() Rare
|
Role
![]() HP
|
Muckstalker 's Overall Rating
Muckstalker's Effectivity against Keeps
Muckstalker's Effectivity against Dungeons
Muckstalker's Skills
Muckstalker Equipment Guide
Equipment Set for Arena, Campaign, Faction Wars
2 Life Set, 1 Speed Set
Equipment Set for Clan Boss, Dungeons
1 Lifesteal Set, 1 Accuracy Set
1 Lifesteal Set, 1 Speed Set
Equipment Stat Priority
Defense%, HP%, Speed, Accuracy
Weapon (Attack)
Helmet (HP)
Shield (Defense)
Gauntlets (Defense% / HP%)
Chestplate (Defense% / HP%)
Boots (Speed)
Ring (Defense / HP)
Amulet (Defense / HP)
Banner (Accuracy)
Muckstalker Mastery Guide
Arena, Campaign, Clan Boss, Dungeons, Faction Wars
Offense
-
Deadly Precision Critical Rate +5% -
Keen Strike Critical Damage +10% -
Shield Breaker Increases damage inflicted to target under [Shield] buffs by 25% -
Life Drinker Heals by 5% of damage inflicted when attacking with 50% HP or less -
Bring It Down Increases damage inflicted by 6% when attacking targets with higher MAX HP -
Methodical Increases the damage inflicted by this Champion's default Skill by 2% each time it is used during battle. Stacks across each round in a battle, up to 10% -
Warmaster Has 60% chance of inflicting bonus damage when attacking. Bonus damage is equal to 10% of the target Champion's MAX HP or 4% of the target's MAX HP when attacking Bosses. Bonus damage can only occur once per Skill and does not count as an extra hit.
| OFFENSE |
|||
![]() | ![]() | ||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Defense
-
N/A
| DEFENSE |
|||
![]() | ![]() | ||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Support
-
Pinpoint Accuracy ACC +10 -
Charged Focus Increases ACC by 20 when this Champion has no Skills on cooldown -
Arcane Celerity Has a 30% chance of increasing the Turn Meter by 10% when a debuff cast by this Champion is removed or expires -
Swarm Smiter Increases ACC by 4 for each enemy alive. Stacks up to 16 -
Evil Eye Decreases the target's Turn Meter when this Champion hits them with the default Skill for the first time. Decreases the Turn Meter by 20% with single-target Skills and by 5% with AoE Skills. Occurs once per target. -
Lore Of Steel Increases the Base Stat Set Bonuses of all Artifact Sets that increase Base Stat by 15%. This increase is multiplicative, not additive. -
Sniper Increases the chances of placing any debuff from Skills or Artifacts by 5%. It will not increase the chances of placing [Stun],[Sleep],[Freeze],[Fear],[True Fear],or [Provoke] debuffs. -
Master Hexer Has a 30% chance to extend the duration of any debuff cast by this Champion of 1 turn. It will not extend [Stun],[Sleep],[Freeze],[Provoke],[Fear],[True Fear],or[Bomb] debuffs.
| SUPPORT |
|||
![]() | ![]() | ||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|






