Missionary's Basic Info
Missionary belongs to "The Sacred Order" faction under the Telerians army . Missionary is an epic HP type warrior weilding the force affinity thus, very powerful against enemies with affinity. Missionary is a useful team member in the game. In addition, Missionary is born as an exceptional leader as Missionary brings an Aura effect of (Increases Ally HP in Dungeons by 33%) to the team when sent into the field. See more detailed review and infomration about this champion below.
Faction
The Sacred Order
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Affinity
![]() Force
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Rarity
![]() Epic
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Role
![]() HP
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Missionary 's Overall Rating
Missionary's Effectivity against Keeps
Missionary's Effectivity against Dungeons
Missionary's Skills
Missionary Equipment Guide
Equipment Set for Arena, Campaign, Faction Wars
1 Frost Set, 1 Speed Set
1 Retaliation Set, 1 Speed Set
2 Life Set, 1 Speed Set
Equipment Set for Clan Boss, Dungeons
1 Lifesteal Set, 1 Speed Set
Equipment Stat Priority
Attack%, Critical Rate, Critical Damage, Speed, Accuracy
Weapon (Attack)
Helmet (HP)
Shield (Defense)
Gauntlets (Critical Rate)
Chestplate (Attack%)
Boots (Speed)
Ring (Attack)
Amulet (Critical Damage)
Banner (Accuracy)
Missionary Mastery Guide
Offense
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Deadly Precision
Critical Rate +5% -
Keen Strike
Critical Damage +10% -
Life Drinker
Heals by 5% of damage inflicted when attacking with 50% HP or less -
Bring It Down
Increases damage inflicted by 6% when attacking targets with higher MAX HP -
Methodical
Increases the damage inflicted by this Champion's default Skill by 2% each time it is used during battle. Stacks across each round in a battle, up to 10% -
Warmaster
Has 60% chance of inflicting bonus damage when attacking. Bonus damage is equal to 10% of the target Champion's MAX HP or 4% of the target's MAX HP when attacking Bosses. Bonus damage can only occur once per Skill and does not count as an extra hit.
OFFENSE |
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Defense
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Defiant
RES +10 -
Rejuvenation
Increases the amount of healing and the value of [Shield] buffs this Champion receives by 5% -
Improved Parry
Decreases the damage received by this Champion by 8% when this Champion is hit with a critical hit -
Shadow Heal
Heals this Champion by 6% of their Max HP each time an enemy is healed. Occurs once per turn. -
Resurgent
Has a 50% chance to remove 1 random debuff from this Champion when they lose 25% of their MAX HP or more from a single enemy Skill -
Delay Death
Reduces the damage of this Champion receives from a specific enemy by 0.75% with each hit taken from that enemy. Damage reduction stacks up to 6% for each enemy -
Harvest Despair
Has a 60% chance of placing a [Leech] debuff for 1 turn when placing [Stun],[Sleep],[Fear],[True Fear], or [Freeze] debuffs -
Retribution
Has a 50% chance to counterattack when this Champion loses 25% of their MAX HP or more from a single enemy Skill -
Cycle Of Revenge
Has a 50% chance of increasing the turn Meter by 15% when an ally is attacked with a critical hit. Will only increase the Turn Meter once if an ally receives multiple critical hits from a single Skill
DEFENSE |
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Support
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N/A
SUPPORT |
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