Missionary's Basic Info
Missionary belongs to "The Sacred Order" faction under the Telerians army . Missionary is an epic HP type warrior weilding the force affinity thus, very powerful against enemies with affinity. Missionary is a useful team member in the game. In addition, Missionary is born as an exceptional leader as Missionary brings an Aura effect of (Increases Ally HP in Dungeons by 33%) to the team when sent into the field. See more detailed review and infomration about this champion below.
Faction
The Sacred Order
|
Affinity
Force
|
Rarity
Epic
|
Role
HP
|
Missionary 's Overall Rating
Missionary's Effectivity against Keeps
Missionary's Effectivity against Dungeons
Missionary's Skills
Missionary Equipment Guide
Equipment Set for Arena, Campaign, Faction Wars
1 Frost Set, 1 Speed Set
1 Retaliation Set, 1 Speed Set
2 Life Set, 1 Speed Set
Equipment Set for Clan Boss, Dungeons
1 Lifesteal Set, 1 Speed Set
Equipment Stat Priority
Attack%, Critical Rate, Critical Damage, Speed, Accuracy
Weapon (Attack)
Helmet (HP)
Shield (Defense)
Gauntlets (Critical Rate)
Chestplate (Attack%)
Boots (Speed)
Ring (Attack)
Amulet (Critical Damage)
Banner (Accuracy)
Missionary Mastery Guide
Offense
-
Deadly PrecisionCritical Rate +5%
-
Keen StrikeCritical Damage +10%
-
Life DrinkerHeals by 5% of damage inflicted when attacking with 50% HP or less
-
Bring It DownIncreases damage inflicted by 6% when attacking targets with higher MAX HP
-
MethodicalIncreases the damage inflicted by this Champion's default Skill by 2% each time it is used during battle. Stacks across each round in a battle, up to 10%
-
WarmasterHas 60% chance of inflicting bonus damage when attacking. Bonus damage is equal to 10% of the target Champion's MAX HP or 4% of the target's MAX HP when attacking Bosses. Bonus damage can only occur once per Skill and does not count as an extra hit.
OFFENSE |
|||
Defense
-
DefiantRES +10
-
RejuvenationIncreases the amount of healing and the value of [Shield] buffs this Champion receives by 5%
-
Improved ParryDecreases the damage received by this Champion by 8% when this Champion is hit with a critical hit
-
Shadow HealHeals this Champion by 6% of their Max HP each time an enemy is healed. Occurs once per turn.
-
ResurgentHas a 50% chance to remove 1 random debuff from this Champion when they lose 25% of their MAX HP or more from a single enemy Skill
-
Delay DeathReduces the damage of this Champion receives from a specific enemy by 0.75% with each hit taken from that enemy. Damage reduction stacks up to 6% for each enemy
-
Harvest DespairHas a 60% chance of placing a [Leech] debuff for 1 turn when placing [Stun],[Sleep],[Fear],[True Fear], or [Freeze] debuffs
-
RetributionHas a 50% chance to counterattack when this Champion loses 25% of their MAX HP or more from a single enemy Skill
-
Cycle Of RevengeHas a 50% chance of increasing the turn Meter by 15% when an ally is attacked with a critical hit. Will only increase the Turn Meter once if an ally receives multiple critical hits from a single Skill
DEFENSE |
|||
Support
-
N/A
SUPPORT |
|||