Justiciar's Basic Info
Justiciar belongs to "The Sacred Order" faction under the Telerians army . Justiciar is a rare DEFENSE type warrior weilding the void affinity thus, no weakness against other affinities . Justiciar is a useful team member in the game. In addition, Justiciar is born as an exceptional leader as Justiciar brings an Aura effect of (Increases Ally DEF in Faction Crypts by 19%) to the team when sent into the field. See more detailed review and infomration about this champion below.
Faction
The Sacred Order
|
Affinity
Void
|
Rarity
Rare
|
Role
Defense
|
Justiciar 's Overall Rating
Justiciar's Effectivity against Keeps
Justiciar's Effectivity against Dungeons
Justiciar's Skills
Justiciar Equipment Guide
Equipment Set for Arena, Campaign, Faction Wars
1 Frost Set, 1 Speed Set
2 Defense Set, 1 Speed Set
Equipment Set for Clan Boss, Dungeons
1 Lifesteal Set, 1 Accuracy Set
1 Lifesteal Set, 1 Speed Set
Equipment Stat Priority
Defense%, Critical Rate, Critical Damage, Speed, Accuracy
Weapon (Attack)
Helmet (HP)
Shield (Defense)
Gauntlets (Critical Rate)
Chestplate (Defense%)
Boots (Speed)
Ring (Defense)
Amulet (Critical Damage)
Banner (Accuracy)
Justiciar Mastery Guide
Arena, Campaign, Clan Boss, Dungeons, Faction Wars
Offense
-
Deadly PrecisionCritical Rate +5%
-
Keen StrikeCritical Damage +10%
-
Shield BreakerIncreases damage inflicted to target under [Shield] buffs by 25%
-
Whirlwind Of DeathIncreases Speed by 6 for each enemy killed by this Champion. Stacks across each round in a battle, up to 18 Speed.
-
Cycle Of ViolenceHas a 30% of decreasing the cooldown of a random Skill by 1 turn if the damage inflicted by a Skill exceeds 30% of the target's MAX HP Occurs once per turn
-
Kill StreakIncreases damage inflicted by 6% in the Areana and 3% in all other locations for each enemy killed by this Champion in battle. Stacks across each round in a battle, up to 12%
-
WarmasterHas 60% chance of inflicting bonus damage when attacking. Bonus damage is equal to 10% of the target Champion's MAX HP or 4% of the target's MAX HP when attacking Bosses. Bonus damage can only occur once per Skill and does not count as an extra hit.
OFFENSE |
|||
Defense
-
DefiantRES +10
-
Improved ParryDecreases the damage received by this Champion by 8% when this Champion is hit with a critical hit
-
BloodthirstHeals this Champion by 10% of their MAX HP when they kill an enemy target. Cooldown: 1 turn
-
ResurgentHas a 50% chance to remove 1 random debuff from this Champion when they lose 25% of their MAX HP or more from a single enemy Skill
-
Delay DeathReduces the damage of this Champion receives from a specific enemy by 0.75% with each hit taken from that enemy. Damage reduction stacks up to 6% for each enemy
-
Harvest DespairHas a 60% chance of placing a [Leech] debuff for 1 turn when placing [Stun],[Sleep],[Fear],[True Fear], or [Freeze] debuffs
-
Cycle Of RevengeHas a 50% chance of increasing the turn Meter by 15% when an ally is attacked with a critical hit. Will only increase the Turn Meter once if an ally receives multiple critical hits from a single Skill
-
RetributionHas a 50% chance to counterattack when this Champion loses 25% of their MAX HP or more from a single enemy Skill
DEFENSE |
|||
Support
-
N/A
SUPPORT |
|||