Justiciar's Basic Info
Justiciar belongs to "The Sacred Order" faction under the Telerians army . Justiciar is a rare DEFENSE type warrior weilding the void affinity thus, no weakness against other affinities . Justiciar is a useful team member in the game. In addition, Justiciar is born as an exceptional leader as Justiciar brings an Aura effect of (Increases Ally DEF in Faction Crypts by 19%) to the team when sent into the field. See more detailed review and infomration about this champion below.| 
                                             Faction 
                                            The Sacred Order 
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                                             Affinity 
                                            ![]() Void 
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                                             Rarity 
                                            ![]() Rare 
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                                             Role 
                                            ![]() Defense 
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Justiciar 's Overall Rating
Justiciar's Effectivity against Keeps
Justiciar's Effectivity against Dungeons
Justiciar's Skills
Justiciar Equipment Guide
Equipment Set for Arena, Campaign, Faction Wars
1 Frost Set, 1 Speed Set
2 Defense Set, 1 Speed Set
Equipment Set for Clan Boss, Dungeons
1 Lifesteal Set, 1 Accuracy Set
1 Lifesteal Set, 1 Speed Set
Equipment Stat Priority
Defense%, Critical Rate, Critical Damage, Speed, Accuracy
Weapon (Attack)
Helmet (HP)
Shield (Defense)
Gauntlets (Critical Rate)
Chestplate (Defense%)
Boots (Speed)
Ring (Defense)
Amulet (Critical Damage)
Banner (Accuracy)
Justiciar Mastery Guide
Arena, Campaign, Clan Boss, Dungeons, Faction Wars
Offense
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                                                                        Deadly Precision                                                                        Critical Rate +5% - 
                                                                
                                                                    
                                                                        Keen Strike                                                                        Critical Damage +10% - 
                                                                
                                                                    
                                                                        Shield Breaker                                                                        Increases damage inflicted to target under [Shield] buffs by 25% - 
                                                                
                                                                    
                                                                        Whirlwind Of Death                                                                        Increases Speed by 6 for each enemy killed by this Champion. Stacks across each round in a battle, up to 18 Speed. - 
                                                                
                                                                    
                                                                        Cycle Of Violence                                                                        Has a 30% of decreasing the cooldown of a random Skill by 1 turn if the damage inflicted by a Skill exceeds 30% of the target's MAX HP Occurs once per turn - 
                                                                
                                                                    
                                                                        Kill Streak                                                                        Increases damage inflicted by 6% in the Areana and 3% in all other locations for each enemy killed by this Champion in battle. Stacks across each round in a battle, up to 12% - 
                                                                
                                                                    
                                                                        Warmaster                                                                        Has 60% chance of inflicting bonus damage when attacking. Bonus damage is equal to 10% of the target Champion's MAX HP or 4% of the target's MAX HP when attacking Bosses. Bonus damage can only occur once per Skill and does not count as an extra hit. 
|  OFFENSE | 
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Defense
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                                                                        Defiant                                                                        RES +10 - 
                                                                
                                                                    
                                                                        Improved Parry                                                                        Decreases the damage received by this Champion by 8% when this Champion is hit with a critical hit - 
                                                                
                                                                    
                                                                        Bloodthirst                                                                        Heals this Champion by 10% of their MAX HP when they kill an enemy target. Cooldown: 1 turn - 
                                                                
                                                                    
                                                                        Resurgent                                                                        Has a 50% chance to remove 1 random debuff from this Champion when they lose 25% of their MAX HP or more from a single enemy Skill - 
                                                                
                                                                    
                                                                        Delay Death                                                                        Reduces the damage of this Champion receives from a specific enemy by 0.75% with each hit taken from that enemy. Damage reduction stacks up to 6% for each enemy - 
                                                                
                                                                    
                                                                        Harvest Despair                                                                        Has a 60% chance of placing a [Leech] debuff for 1 turn when placing [Stun],[Sleep],[Fear],[True Fear], or [Freeze] debuffs - 
                                                                
                                                                    
                                                                        Cycle Of Revenge                                                                        Has a 50% chance of increasing the turn Meter by 15% when an ally is attacked with a critical hit. Will only increase the Turn Meter once if an ally receives multiple critical hits from a single Skill - 
                                                                
                                                                    
                                                                        Retribution                                                                        Has a 50% chance to counterattack when this Champion loses 25% of their MAX HP or more from a single enemy Skill 
|  DEFENSE | 
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Support
                                                    - 
                                                                N/A
 
|  SUPPORT | 
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