Ironclad's Basic Info
Ironclad belongs to "Orcs" faction under the Gaellen Pact army . Ironclad is a rare HP type warrior weilding the force affinity thus, very powerful against enemies with affinity. Ironclad is very useful from mid game part of the game. In addition, Ironclad is born as an exceptional leader as Ironclad brings an Aura effect of (Increases Ally HP in all Battles by 16%) to the team when sent into the field. See more detailed review and infomration about this champion below.
Faction
Orcs
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Affinity
Force
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Rarity
Rare
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Role
HP
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Ironclad 's Overall Rating
Ironclad's Effectivity against Keeps
Ironclad's Effectivity against Dungeons
Ironclad's Skills
Ironclad Equipment Guide
Arena, Campaign, Faction Wars | Clan Boss, Dungeons |
Recommended
3 Immortal Set |
Recommended
1 Lifesteal Set, 1 Accuracy Set |
Stat Priority
DEF%, HP%, SPD, RESIST |
Stat Priority
DEF%, HP%, SPD, RESIST |
Ironclad Mastery Guide
Arena, Campaign, Clan Boss, Dungeons, Faction Wars
Offense
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Deadly PrecisionCritical Rate +5%
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Keen StrikeCritical Damage +10%
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Life DrinkerHeals by 5% of damage inflicted when attacking with 50% HP or less
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Bring It DownIncreases damage inflicted by 6% when attacking targets with higher MAX HP
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MethodicalIncreases the damage inflicted by this Champion's default Skill by 2% each time it is used during battle. Stacks across each round in a battle, up to 10%
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WarmasterHas 60% chance of inflicting bonus damage when attacking. Bonus damage is equal to 10% of the target Champion's MAX HP or 4% of the target's MAX HP when attacking Bosses. Bonus damage can only occur once per Skill and does not count as an extra hit.
OFFENSE |
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Defense
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DefiantRES +10
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RejuvenationIncreases the amount of healing and the value of [Shield] buffs this Champion receives by 5%
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Improved ParryDecreases the damage received by this Champion by 8% when this Champion is hit with a critical hit
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Shadow HealHeals this Champion by 6% of their Max HP each time an enemy is healed. Occurs once per turn.
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BloodthirstHeals this Champion by 10% of their MAX HP when they kill an enemy target. Cooldown: 1 turn
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Delay DeathReduces the damage of this Champion receives from a specific enemy by 0.75% with each hit taken from that enemy. Damage reduction stacks up to 6% for each enemy
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StubbornnessIncreases RESIST by 10 for each debuff on this Champion. Stacks up to 30
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RetributionHas a 50% chance to counterattack when this Champion loses 25% of their MAX HP or more from a single enemy Skill
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Cycle Of RevengeHas a 50% chance of increasing the turn Meter by 15% when an ally is attacked with a critical hit. Will only increase the Turn Meter once if an ally receives multiple critical hits from a single Skill
DEFENSE |
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Support
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N/A
SUPPORT |
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