Ironclad's Basic Info
Ironclad belongs to "Orcs" faction under the Gaellen Pact army . Ironclad is a rare HP type warrior weilding the force affinity thus, very powerful against enemies with affinity. Ironclad is very useful from mid game part of the game. In addition, Ironclad is born as an exceptional leader as Ironclad brings an Aura effect of (Increases Ally HP in all Battles by 16%) to the team when sent into the field. See more detailed review and infomration about this champion below.
Faction
Orcs
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Affinity
![]() Force
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Rarity
![]() Rare
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Role
![]() HP
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Ironclad 's Overall Rating
Ironclad's Effectivity against Keeps
Ironclad's Effectivity against Dungeons
Ironclad's Skills
Ironclad Equipment Guide
Arena, Campaign, Faction Wars | Clan Boss, Dungeons |
Recommended
3 Immortal Set |
Recommended
1 Lifesteal Set, 1 Accuracy Set |
Stat Priority
DEF%, HP%, SPD, RESIST |
Stat Priority
DEF%, HP%, SPD, RESIST |
Ironclad Mastery Guide
Arena, Campaign, Clan Boss, Dungeons, Faction Wars
Offense
-
Deadly Precision
Critical Rate +5% -
Keen Strike
Critical Damage +10% -
Life Drinker
Heals by 5% of damage inflicted when attacking with 50% HP or less -
Bring It Down
Increases damage inflicted by 6% when attacking targets with higher MAX HP -
Methodical
Increases the damage inflicted by this Champion's default Skill by 2% each time it is used during battle. Stacks across each round in a battle, up to 10% -
Warmaster
Has 60% chance of inflicting bonus damage when attacking. Bonus damage is equal to 10% of the target Champion's MAX HP or 4% of the target's MAX HP when attacking Bosses. Bonus damage can only occur once per Skill and does not count as an extra hit.
OFFENSE |
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Defense
-
Defiant
RES +10 -
Rejuvenation
Increases the amount of healing and the value of [Shield] buffs this Champion receives by 5% -
Improved Parry
Decreases the damage received by this Champion by 8% when this Champion is hit with a critical hit -
Shadow Heal
Heals this Champion by 6% of their Max HP each time an enemy is healed. Occurs once per turn. -
Bloodthirst
Heals this Champion by 10% of their MAX HP when they kill an enemy target. Cooldown: 1 turn -
Delay Death
Reduces the damage of this Champion receives from a specific enemy by 0.75% with each hit taken from that enemy. Damage reduction stacks up to 6% for each enemy -
Stubbornness
Increases RESIST by 10 for each debuff on this Champion. Stacks up to 30 -
Retribution
Has a 50% chance to counterattack when this Champion loses 25% of their MAX HP or more from a single enemy Skill -
Cycle Of Revenge
Has a 50% chance of increasing the turn Meter by 15% when an ally is attacked with a critical hit. Will only increase the Turn Meter once if an ally receives multiple critical hits from a single Skill
DEFENSE |
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Support
-
N/A
SUPPORT |
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