Grohak the Bloodied's Basic Info
Grohak The Bloodied belongs to "Orcs" faction under the Gaellen Pact army . Grohak The Bloodied is a legendary ATTACK type warrior weilding the magic affinity thus, very powerful against enemies with affinity. Grohak The Bloodied is a useful team member in the game. In addition, Grohak the Bloodied is born as an exceptional leader as Grohak The Bloodied brings an Aura effect of (Increases Ally SPD in Dungeons by 24%) to the team when sent into the field. See more detailed review and infomration about this champion below.
Faction
Orcs
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Affinity
![]() Magic
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Rarity
![]() Legendary
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Role
![]() Attack
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Grohak the Bloodied 's Overall Rating
Grohak the Bloodied's Effectivity against Keeps
Grohak the Bloodied's Effectivity against Dungeons
Grohak the Bloodied's Skills
Grohak the Bloodied Equipment Guide
Equipment Set for Arena, Campaign, Faction Wars
1 Retaliation Set, 1 Speed Set
2 Speed Set, 1 Accuracy Set
3 Speed Set
Equipment Set for Clan Boss, Dungeons
1 Lifesteal Set, 1 Speed Set
Equipment Stat Priority
Attack%, Accuracy, Speed
Weapon (Attack)
Helmet (HP)
Shield (Defense)
Gauntlets (Critical Rate)
Chestplate (Attack%)
Boots (Speed)
Ring (Attack)
Amulet (Critical Damage)
Banner (Accuracy)
Grohak the Bloodied Mastery Guide
Arena, Campaign, Clan Boss, Dungeons, Faction Wars
Offense
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Deadly Precision
Critical Rate +5% -
Keen Strike
Critical Damage +10% -
Shield Breaker
Increases damage inflicted to target under [Shield] buffs by 25% -
Whirlwind Of Death
Increases Speed by 6 for each enemy killed by this Champion. Stacks across each round in a battle, up to 18 Speed. -
Cycle Of Violence
Has a 30% of decreasing the cooldown of a random Skill by 1 turn if the damage inflicted by a Skill exceeds 30% of the target's MAX HP Occurs once per turn -
Kill Streak
Increases damage inflicted by 6% in the Areana and 3% in all other locations for each enemy killed by this Champion in battle. Stacks across each round in a battle, up to 12% -
Warmaster
Has 60% chance of inflicting bonus damage when attacking. Bonus damage is equal to 10% of the target Champion's MAX HP or 4% of the target's MAX HP when attacking Bosses. Bonus damage can only occur once per Skill and does not count as an extra hit.
OFFENSE |
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Defense
-
N/A
DEFENSE |
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Support
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Pinpoint Accuracy
ACC +10 -
Exalt In Death
Heals this Champion by 10% of their MAX HP the first time an enemy is killed in each round -
Arcane Celerity
Has a 30% chance of increasing the Turn Meter by 10% when a debuff cast by this Champion is removed or expires -
Swarm Smiter
Increases ACC by 4 for each enemy alive. Stacks up to 16 -
Lore Of Steel
Increases the Base Stat Set Bonuses of all Artifact Sets that increase Base Stat by 15%. This increase is multiplicative, not additive. -
Evil Eye
Decreases the target's Turn Meter when this Champion hits them with the default Skill for the first time. Decreases the Turn Meter by 20% with single-target Skills and by 5% with AoE Skills. Occurs once per target. -
Master Hexer
Has a 30% chance to extend the duration of any debuff cast by this Champion of 1 turn. It will not extend [Stun],[Sleep],[Freeze],[Provoke],[Fear],[True Fear],or[Bomb] debuffs. -
Sniper
Increases the chances of placing any debuff from Skills or Artifacts by 5%. It will not increase the chances of placing [Stun],[Sleep],[Freeze],[Fear],[True Fear],or [Provoke] debuffs.
SUPPORT |
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