Grappler's Basic Info
Grappler belongs to "Skinwalkers" faction under the Gaellen Pact army . Grappler is a rare DEFENSE type warrior weilding the spirit affinity thus, very powerful against enemies with affinity. Grappler is a useful team member in the game. In addition, Grappler is born as an exceptional leader as Grappler brings an Aura effect of (Increases Spirit Ally HP in all Battles by 19%) to the team when sent into the field. See more detailed review and infomration about this champion below.
Faction
Skinwalkers
|
Affinity
![]() Spirit
|
Rarity
![]() Rare
|
Role
![]() Defense
|
Grappler 's Overall Rating
Grappler's Effectivity against Keeps
Grappler's Effectivity against Dungeons
Grappler's Skills
Grappler Equipment Guide
Equipment Set for Arena, Campaign, Faction Wars
3 Speed Set
Equipment Set for Clan Boss, Dungeons
1 Lifesteal Set, 1 Speed Set
Equipment Stat Priority
Defense%, HP%, Speed, Accuracy
Weapon (Attack)
Helmet (HP)
Shield (Defense)
Gauntlets (Defense% / HP%)
Chestplate (Defense% / HP%)
Boots (Speed)
Ring (Defense / HP)
Amulet (Defense / HP)
Banner (Accuracy)
Grappler Mastery Guide
Arena, Campaign, Clan Boss, Dungeons, Faction Wars
Offense
-
Deadly Precision
Critical Rate +5% -
Keen Strike
Critical Damage +10% -
Life Drinker
Heals by 5% of damage inflicted when attacking with 50% HP or less -
Bring It Down
Increases damage inflicted by 6% when attacking targets with higher MAX HP -
Methodical
Increases the damage inflicted by this Champion's default Skill by 2% each time it is used during battle. Stacks across each round in a battle, up to 10% -
Warmaster
Has 60% chance of inflicting bonus damage when attacking. Bonus damage is equal to 10% of the target Champion's MAX HP or 4% of the target's MAX HP when attacking Bosses. Bonus damage can only occur once per Skill and does not count as an extra hit.
OFFENSE |
|||
![]() | ![]() | ||
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
Defense
-
N/A
DEFENSE |
|||
![]() | ![]() | ||
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
Support
-
Pinpoint Accuracy
ACC +10 -
Shieldbearer
Increases the value of [Shield] buffs this Champion casts by 5% -
Exalt In Death
Heals this Champion by 10% of their MAX HP the first time an enemy is killed in each round -
Rapid Response
Has a 30% chance of increasing the Turn Meter by 10% when a buff cast by this Champion is removed or expires -
Arcane Celerity
Has a 30% chance of increasing the Turn Meter by 10% when a debuff cast by this Champion is removed or expires -
Lore Of Steel
Increases the Base Stat Set Bonuses of all Artifact Sets that increase Base Stat by 15%. This increase is multiplicative, not additive. -
Cycle Of Magic
Has a 5% chance of decreasing the cooldown of a random Skill by 1 turn at the start of every turn -
Lasting Gifts
Has a 30% chance to extend the duration of any buff cast by this Champion of 1 turn. It will not extend [Block Damage],[Unkillable] or [Revive on Death] buffs. -
Master Hexer
Has a 30% chance to extend the duration of any debuff cast by this Champion of 1 turn. It will not extend [Stun],[Sleep],[Freeze],[Provoke],[Fear],[True Fear],or[Bomb] debuffs.
SUPPORT |
|||
![]() | ![]() | ||
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |