Delver's Basic Info
Delver belongs to "Dark Elves" faction under the The Corrupted army . Delver is an epic ATTACK type warrior weilding the spirit affinity thus, very powerful against enemies with affinity. Delver is a useful team member in the game. In addition, Delver is born as an exceptional leader as Delver brings an Aura effect of (Increases Ally ATK in Faction Crypts by 27%) to the team when sent into the field. See more detailed review and infomration about this champion below.
Faction
Dark Elves
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Affinity
![]() Spirit
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Rarity
![]() Epic
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Role
![]() Attack
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Delver 's Overall Rating
Delver's Effectivity against Keeps
Delver's Effectivity against Dungeons
Delver's Skills
Delver Equipment Guide
Arena, Campaign, Faction Wars | Clan Boss, Dungeons |
Recommended
2 Offense Set, 1 Speed Set |
Recommended
1 Lifesteal Set, 1 Accuracy Set |
Stat Priority
ATK%, C.RATE, C.DMG, SPD, ACC |
Stat Priority
DEF%, HP%, SPD, ACC |
Delver Mastery Guide
Arena, Campaign, Clan Boss, Dungeons, Faction Wars
Offense
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Deadly Precision
Critical Rate +5% -
Keen Strike
Critical Damage +10% -
Shield Breaker
Increases damage inflicted to target under [Shield] buffs by 25% -
Whirlwind Of Death
Increases Speed by 6 for each enemy killed by this Champion. Stacks across each round in a battle, up to 18 Speed. -
Single Out
Increases damage inflicted to targets with less than 40% HP by 8% -
Cycle Of Violence
Has a 30% of decreasing the cooldown of a random Skill by 1 turn if the damage inflicted by a Skill exceeds 30% of the target's MAX HP Occurs once per turn -
Bring It Down
Increases damage inflicted by 6% when attacking targets with higher MAX HP -
Kill Streak
Increases damage inflicted by 6% in the Areana and 3% in all other locations for each enemy killed by this Champion in battle. Stacks across each round in a battle, up to 12% -
Blood Shield
Places a [Shield] buff on this Champion for 1 turn when this Champion kills an enemy. The value of the [Shield] is equal to 15% of this Champion's MAX HP. Occurs once per turn -
Warmaster
Has 60% chance of inflicting bonus damage when attacking. Bonus damage is equal to 10% of the target Champion's MAX HP or 4% of the target's MAX HP when attacking Bosses. Bonus damage can only occur once per Skill and does not count as an extra hit.
OFFENSE |
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Defense
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N/A
DEFENSE |
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Support
-
Pinpoint Accuracy
ACC +10 -
Charged Focus
Increases ACC by 20 when this Champion has no Skills on cooldown -
Swarm Smiter
Increases ACC by 4 for each enemy alive. Stacks up to 16 -
Evil Eye
Decreases the target's Turn Meter when this Champion hits them with the default Skill for the first time. Decreases the Turn Meter by 20% with single-target Skills and by 5% with AoE Skills. Occurs once per target. -
Master Hexer
Has a 30% chance to extend the duration of any debuff cast by this Champion of 1 turn. It will not extend [Stun],[Sleep],[Freeze],[Provoke],[Fear],[True Fear],or[Bomb] debuffs.
SUPPORT |
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