RaidWiki
Skip
Deathknight's information on skills, equipment, and mastery build for dungeon campaign, clan boss, and arena.

Deathknight

RAID: Shadow Legends • Info Skills Equipment Mastery Guide

Deathknight's Basic Info

Deathknight avatar
Deathknight belongs to "Undead Hordes" faction under the The Corrupted army . Deathknight is a common HP type warrior weilding the magic affinity thus, very powerful against enemies with affinity. Deathknight is a useful team member in the game. See more detailed review and infomration about this champion below.
Faction
 
Undead Hordes
Affinity
Magic
Rarity
Common
Role
HP

Deathknight 's Overall Rating

40%
32%
36%
Soon
40%
40%
40%

Deathknight's Effectivity against Keeps

Arcane Keep
40%
★★✰✰✰
Force Keep
20%
★✰✰✰✰
Magic Keep
40%
★★✰✰✰
Spirit Keep
40%
★★✰✰✰
Void Keep
40%
★★✰✰✰

Deathknight's Effectivity against Dungeons

Minotaur's Labyrinth
40%

★★✰✰✰
Spider's Den
20%

★✰✰✰✰
Fire Knight's Castle
20%

★✰✰✰✰
Dragon's Lair
40%

★★✰✰✰
Ice Golem's Peak
40%

★★✰✰✰

Deathknight's Skills

Deathknight's Rusty Sword skill

Rusty Sword

Deathknight's Payback skill
Passive

Payback

Deathknight Equipment Guide

Equipment Set for Arena, Campaign, Faction Wars
2 Offense Set, 1 Speed Set

Equipment Set for Clan Boss, Dungeon
1 Lifesteal Set, 1 Speed Set

Equipment Stat Priority
Attack%, Critical Rate, Critical Damage, Speed, Accuracy
Weapon (Attack)
Helmet (HP)
Shield (Defense)
Gauntlets (Critical Rate)
Chestplate (Attack%)
Boots (Speed)
Ring (Attack)
Amulet (N/A)
Banner (N/A)

Deathknight Mastery Guide

Arena, Campaign, Clan Boss, Dungeons, Faction Wars

Offense
  1. Deadly Precision
    Critical Rate +5%
  2. Keen Strike
    Critical Damage +10%
  3. Single Out
    Increases damage inflicted to targets with less than 40% HP by 8%
  4. Whirlwind Of Death
    Increases Speed by 6 for each enemy killed by this Champion. Stacks across each round in a battle, up to 18 Speed.
  5. Cycle Of Violence
    Has a 30% of decreasing the cooldown of a random Skill by 1 turn if the damage inflicted by a Skill exceeds 30% of the target's MAX HP Occurs once per turn
  6. Bring It Down
    Increases damage inflicted by 6% when attacking targets with higher MAX HP
  7. Methodical
    Increases the damage inflicted by this Champion's default Skill by 2% each time it is used during battle. Stacks across each round in a battle, up to 10%
  8. Kill Streak
    Increases damage inflicted by 6% in the Areana and 3% in all other locations for each enemy killed by this Champion in battle. Stacks across each round in a battle, up to 12%
  9. Warmaster
    Has 60% chance of inflicting bonus damage when attacking. Bonus damage is equal to 10% of the target Champion's MAX HP or 4% of the target's MAX HP when attacking Bosses. Bonus damage can only occur once per Skill and does not count as an extra hit.
OFFENSE
Defense
  1. Defiant
    RES +10
  2. Improved Parry
    Decreases the damage received by this Champion by 8% when this Champion is hit with a critical hit
  3. Rejuvenation
    Increases the amount of healing and the value of [Shield] buffs this Champion receives by 5%
  4. Bloodthirst
    Heals this Champion by 10% of their MAX HP when they kill an enemy target. Cooldown: 1 turn
  5. Delay Death
    Reduces the damage of this Champion receives from a specific enemy by 0.75% with each hit taken from that enemy. Damage reduction stacks up to 6% for each enemy
  6. Retribution
    Has a 50% chance to counterattack when this Champion loses 25% of their MAX HP or more from a single enemy Skill
DEFENSE
Support
  1. N/A
SUPPORT

Deathknight Videos

A password will be emailed to you.