Deathchanter's Basic Info
Deathchanter belongs to "Orcs" faction under the Gaellen Pact army . Deathchanter is a rare HP type warrior weilding the magic affinity thus, very powerful against enemies with affinity. Deathchanter is a useful team member in the game. In addition, Deathchanter is born as an exceptional leader as Deathchanter brings an Aura effect of (Increases Ally DEF in the Arena by 27%) to the team when sent into the field. See more detailed review and infomration about this champion below.|
Faction
Orcs
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Affinity
![]() Magic
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Rarity
![]() Rare
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Role
![]() HP
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Deathchanter 's Overall Rating
Deathchanter's Effectivity against Keeps
Deathchanter's Effectivity against Dungeons
Deathchanter's Skills
Deathchanter Equipment Guide
Equipment Set for Arena, Campaign, Faction Wars
2 Life Set, 1 Speed Set
Equipment Set for Clan Boss, Dungeons
1 Lifesteal Set, 1 Accuracy Set
1 Lifesteal Set, 1 Speed Set
Equipment Stat Priority
Defense%, HP%, Speed, Accuracy
Weapon (Attack)
Helmet (HP)
Shield (Defense)
Gauntlets (Defense% / HP%)
Chestplate (Defense% / HP%)
Boots (Speed)
Ring (Defense / HP)
Amulet (Defense / HP)
Banner (Accuracy)
Deathchanter Mastery Guide
Arena, Campaign, Faction Wars
Offense
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Deadly Precision Critical Rate +5% -
Keen Strike Critical Damage +10% -
Shield Breaker Increases damage inflicted to target under [Shield] buffs by 25% -
Single Out Increases damage inflicted to targets with less than 40% HP by 8% -
Bring It Down Increases damage inflicted by 6% when attacking targets with higher MAX HP -
Methodical Increases the damage inflicted by this Champion's default Skill by 2% each time it is used during battle. Stacks across each round in a battle, up to 10% -
Warmaster Has 60% chance of inflicting bonus damage when attacking. Bonus damage is equal to 10% of the target Champion's MAX HP or 4% of the target's MAX HP when attacking Bosses. Bonus damage can only occur once per Skill and does not count as an extra hit.
| OFFENSE |
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Defense
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Defiant RES +10 -
Improved Parry Decreases the damage received by this Champion by 8% when this Champion is hit with a critical hit -
Bloodthirst Heals this Champion by 10% of their MAX HP when they kill an enemy target. Cooldown: 1 turn -
Resurgent Has a 50% chance to remove 1 random debuff from this Champion when they lose 25% of their MAX HP or more from a single enemy Skill -
Delay Death Reduces the damage of this Champion receives from a specific enemy by 0.75% with each hit taken from that enemy. Damage reduction stacks up to 6% for each enemy -
Stubbornness Increases RESIST by 10 for each debuff on this Champion. Stacks up to 30 -
Retribution Has a 50% chance to counterattack when this Champion loses 25% of their MAX HP or more from a single enemy Skill -
Cycle Of Revenge Has a 50% chance of increasing the turn Meter by 15% when an ally is attacked with a critical hit. Will only increase the Turn Meter once if an ally receives multiple critical hits from a single Skill
| DEFENSE |
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Support
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N/A
| SUPPORT |
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