Chaplain's Basic Info
Chaplain belongs to "The Sacred Order" faction under the Telerians army . Chaplain is a rare SUPPORT type warrior weilding the force affinity thus, very powerful against enemies with affinity. Chaplain is a useful team member in the game. See more detailed review and infomration about this champion below.| Faction The Sacred Order | Affinity  Force | Rarity  Rare | Role  Support | 
Chaplain 's Overall Rating
Chaplain's Effectivity against Keeps
Chaplain's Effectivity against Dungeons
Chaplain's Skills
Chaplain Equipment Guide
Equipment Set for Arena, Campaign, Faction Wars
3 Speed Set
Equipment Set for Clan Boss, Dungeons
1 Lifesteal Set, 1 Speed Set
Equipment Stat Priority
Attack%, Critical Rate, Critical Damage, Speed, Accuracy
Weapon (Attack)
Helmet (HP)
Shield (Defense)
Gauntlets (Critical Rate)
Chestplate (Attack%)
Boots (Speed)
Ring (Attack)
Amulet (Critical Damage)
Banner (Attack)
Chaplain Mastery Guide
Arena, Campaign, Faction Wars
Offense
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Defense
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                                                                     Defiant                                                                        RES +10 Defiant                                                                        RES +10
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                                                                     Rejuvenation                                                                        Increases the amount of healing and the value of [Shield] buffs this Champion receives by 5% Rejuvenation                                                                        Increases the amount of healing and the value of [Shield] buffs this Champion receives by 5%
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                                                                     Blastproof                                                                        Decreases damage received from AoE attacks by 5% Blastproof                                                                        Decreases damage received from AoE attacks by 5%
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                                                                     Resurgent                                                                        Has a 50% chance to remove 1 random debuff from this Champion when they lose 25% of their MAX HP or more from a single enemy Skill Resurgent                                                                        Has a 50% chance to remove 1 random debuff from this Champion when they lose 25% of their MAX HP or more from a single enemy Skill
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                                                                     Shadow Heal                                                                        Heals this Champion by 6% of their Max HP each time an enemy is healed. Occurs once per turn. Shadow Heal                                                                        Heals this Champion by 6% of their Max HP each time an enemy is healed. Occurs once per turn.
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                                                                     Delay Death                                                                        Reduces the damage of this Champion receives from a specific enemy by 0.75% with each hit taken from that enemy. Damage reduction stacks up to 6% for each enemy Delay Death                                                                        Reduces the damage of this Champion receives from a specific enemy by 0.75% with each hit taken from that enemy. Damage reduction stacks up to 6% for each enemy
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                                                                     Cycle Of Revenge                                                                        Has a 50% chance of increasing the turn Meter by 15% when an ally is attacked with a critical hit. Will only increase the Turn Meter once if an ally receives multiple critical hits from a single Skill Cycle Of Revenge                                                                        Has a 50% chance of increasing the turn Meter by 15% when an ally is attacked with a critical hit. Will only increase the Turn Meter once if an ally receives multiple critical hits from a single Skill
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                                                                     Retribution                                                                        Has a 50% chance to counterattack when this Champion loses 25% of their MAX HP or more from a single enemy Skill Retribution                                                                        Has a 50% chance to counterattack when this Champion loses 25% of their MAX HP or more from a single enemy Skill
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Support
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                                                                     Steadfast                                                                        MAX HP +810 Steadfast                                                                        MAX HP +810
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                                                                     Lay On Hands                                                                        Increases the value of heals this Champion casts by 5% Lay On Hands                                                                        Increases the value of heals this Champion casts by 5%
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                                                                     Healing Savior                                                                        Increases the amount of healing and the value of [Shield] buffs placed by this Champion by 10% if the target ally has 40% HP or less Healing Savior                                                                        Increases the amount of healing and the value of [Shield] buffs placed by this Champion by 10% if the target ally has 40% HP or less
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                                                                     Cycle Of Magic                                                                        Has a 5% chance of decreasing the cooldown of a random Skill by 1 turn at the start of every turn Cycle Of Magic                                                                        Has a 5% chance of decreasing the cooldown of a random Skill by 1 turn at the start of every turn
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                                                                     Lore Of Steel                                                                        Increases the Base Stat Set Bonuses of all Artifact Sets that increase Base Stat by 15%. This increase is multiplicative, not additive. Lore Of Steel                                                                        Increases the Base Stat Set Bonuses of all Artifact Sets that increase Base Stat by 15%. This increase is multiplicative, not additive.
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                                                                     Spirit Haste                                                                        Increases SPD by 8 for each dead ally. Stacks up to 24 Spirit Haste                                                                        Increases SPD by 8 for each dead ally. Stacks up to 24
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                                                                     Timely Intervention                                                                        Increases this Champion's Turn Meter by 20% whenever an ally hero drops below 25% HP Timely Intervention                                                                        Increases this Champion's Turn Meter by 20% whenever an ally hero drops below 25% HP
| SUPPORT | |||
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Clan Boss, Dungeons
Offense
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                                                                     Deadly Precision                                                                        Critical Rate +5% Deadly Precision                                                                        Critical Rate +5%
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                                                                     Keen Strike                                                                        Critical Damage +10% Keen Strike                                                                        Critical Damage +10%
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                                                                     Shield Breaker                                                                        Increases damage inflicted to target under [Shield] buffs by 25% Shield Breaker                                                                        Increases damage inflicted to target under [Shield] buffs by 25%
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                                                                     Single Out                                                                        Increases damage inflicted to targets with less than 40% HP by 8% Single Out                                                                        Increases damage inflicted to targets with less than 40% HP by 8%
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                                                                     Life Drinker                                                                        Heals by 5% of damage inflicted when attacking with 50% HP or less Life Drinker                                                                        Heals by 5% of damage inflicted when attacking with 50% HP or less
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                                                                     Bring It Down                                                                        Increases damage inflicted by 6% when attacking targets with higher MAX HP Bring It Down                                                                        Increases damage inflicted by 6% when attacking targets with higher MAX HP
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                                                                     Methodical                                                                        Increases the damage inflicted by this Champion's default Skill by 2% each time it is used during battle. Stacks across each round in a battle, up to 10% Methodical                                                                        Increases the damage inflicted by this Champion's default Skill by 2% each time it is used during battle. Stacks across each round in a battle, up to 10%
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                                                                     Kill Streak                                                                        Increases damage inflicted by 6% in the Areana and 3% in all other locations for each enemy killed by this Champion in battle. Stacks across each round in a battle, up to 12% Kill Streak                                                                        Increases damage inflicted by 6% in the Areana and 3% in all other locations for each enemy killed by this Champion in battle. Stacks across each round in a battle, up to 12%
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                                                                     Warmaster                                                                        Has 60% chance of inflicting bonus damage when attacking. Bonus damage is equal to 10% of the target Champion's MAX HP or 4% of the target's MAX HP when attacking Bosses. Bonus damage can only occur once per Skill and does not count as an extra hit. Warmaster                                                                        Has 60% chance of inflicting bonus damage when attacking. Bonus damage is equal to 10% of the target Champion's MAX HP or 4% of the target's MAX HP when attacking Bosses. Bonus damage can only occur once per Skill and does not count as an extra hit.
| OFFENSE | |||
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Defense
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                                                                N/A
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Support
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                                                                     Steadfast                                                                        MAX HP +810 Steadfast                                                                        MAX HP +810
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                                                                     Lay On Hands                                                                        Increases the value of heals this Champion casts by 5% Lay On Hands                                                                        Increases the value of heals this Champion casts by 5%
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                                                                     Healing Savior                                                                        Increases the amount of healing and the value of [Shield] buffs placed by this Champion by 10% if the target ally has 40% HP or less Healing Savior                                                                        Increases the amount of healing and the value of [Shield] buffs placed by this Champion by 10% if the target ally has 40% HP or less
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                                                                     Cycle Of Magic                                                                        Has a 5% chance of decreasing the cooldown of a random Skill by 1 turn at the start of every turn Cycle Of Magic                                                                        Has a 5% chance of decreasing the cooldown of a random Skill by 1 turn at the start of every turn
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                                                                     Lore Of Steel                                                                        Increases the Base Stat Set Bonuses of all Artifact Sets that increase Base Stat by 15%. This increase is multiplicative, not additive. Lore Of Steel                                                                        Increases the Base Stat Set Bonuses of all Artifact Sets that increase Base Stat by 15%. This increase is multiplicative, not additive.
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                                                                     Spirit Haste                                                                        Increases SPD by 8 for each dead ally. Stacks up to 24 Spirit Haste                                                                        Increases SPD by 8 for each dead ally. Stacks up to 24
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