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Bloodhorn's information on skills, equipment, and mastery build for dungeon campaign, clan boss, and arena.

Bloodhorn

RAID: Shadow Legends • Info Skills Equipment Mastery Guide

Bloodhorn's Basic Info

Bloodhorn avatar
Faction
 
Skinwalkers
Affinity
Void
Rarity
Rare
Role
HP

Bloodhorn 's Overall Rating

20%
32%
40%
Soon
40%
40%
20%

Bloodhorn's Effectivity against Keeps

Arcane Keep
40%
★★✰✰✰
Force Keep
40%
★★✰✰✰
Magic Keep
40%
★★✰✰✰
Spirit Keep
40%
★★✰✰✰
Void Keep
40%
★★✰✰✰

Bloodhorn's Effectivity against Dungeons

Minotaur's Labyrinth
40%

★★✰✰✰
Spider's Den
20%

★✰✰✰✰
Fire Knight's Castle
20%

★✰✰✰✰
Dragon's Lair
40%

★★✰✰✰
Ice Golem's Peak
40%

★★✰✰✰

Bloodhorn's Skills

Bloodhorn's Killer Crescent skill

Killer Crescent

Bloodhorn's Intervene skill
5 Turns

Intervene

Bloodhorn's Deep Defense skill
Passive

Deep Defense

Bloodhorn's Aura skill

Aura

Bloodhorn Equipment Guide

Equipment Set for Arena, Campaign, Faction Wars
2 Life Set, 1 Speed Set

Equipment Set for Clan Boss, Dungeons
1 Lifesteal Set, 1 Speed Set

Equipment Stat Priority
Defense%, HP%, Speed, Accuracy
Weapon (Attack)
Helmet (HP)
Shield (Defense)
Gauntlets (Defense% / HP%)
Chestplate (Defense% / HP%)
Boots (Speed)
Ring (Defense / HP)
Amulet (Defense / HP)
Banner (Accuracy)

Bloodhorn Mastery Guide

Arena, Campaign, Faction Wars

Offense
  1. N/A
OFFENSE
Defense
  1. Tough Skin
    DEF +75
  2. Blastproof
    Decreases damage received from AoE attacks by 5%
  3. Rejuvenation
    Increases the amount of healing and the value of [Shield] buffs this Champion receives by 5%
  4. Resurgent
    Has a 50% chance to remove 1 random debuff from this Champion when they lose 25% of their MAX HP or more from a single enemy Skill
  5. Shadow Heal
    Heals this Champion by 6% of their Max HP each time an enemy is healed. Occurs once per turn.
  6. Delay Death
    Reduces the damage of this Champion receives from a specific enemy by 0.75% with each hit taken from that enemy. Damage reduction stacks up to 6% for each enemy
  7. Retribution
    Has a 50% chance to counterattack when this Champion loses 25% of their MAX HP or more from a single enemy Skill
  8. Cycle Of Revenge
    Has a 50% chance of increasing the turn Meter by 15% when an ally is attacked with a critical hit. Will only increase the Turn Meter once if an ally receives multiple critical hits from a single Skill
  9. Bulwark
    Decreases the damage all allies receive by 5%. This Champion will receive that damage instead
DEFENSE
Support
  1. Pinpoint Accuracy
    ACC +10
  2. Exalt In Death
    Heals this Champion by 10% of their MAX HP the first time an enemy is killed in each round
  3. Swarm Smiter
    Increases ACC by 4 for each enemy alive. Stacks up to 16
  4. Evil Eye
    Decreases the target's Turn Meter when this Champion hits them with the default Skill for the first time. Decreases the Turn Meter by 20% with single-target Skills and by 5% with AoE Skills. Occurs once per target.
  5. Lore Of Steel
    Increases the Base Stat Set Bonuses of all Artifact Sets that increase Base Stat by 15%. This increase is multiplicative, not additive.
  6. Master Hexer
    Has a 30% chance to extend the duration of any debuff cast by this Champion of 1 turn. It will not extend [Stun],[Sleep],[Freeze],[Provoke],[Fear],[True Fear],or[Bomb] debuffs.
SUPPORT

Bloodhorn Videos

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