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Banshee's information on skills, equipment, and mastery build for dungeon campaign, clan boss, and arena.

Banshee

RAID: Shadow Legends • Info Skills Equipment Mastery Guide

Banshee's Basic Info

Banshee avatar
Banshee belongs to "Undead Hordes" faction under the The Corrupted army . Banshee is a rare SUPPORT type warrior weilding the magic affinity thus, very powerful against enemies with affinity. Banshee is a useful team member in the game. In addition, Banshee is born as an exceptional leader as Banshee brings an Aura effect of (Increases Ally RESIST in the Arena by 52%) to the team when sent into the field. See more detailed review and infomration about this champion below.
Faction
 
Undead Hordes
Affinity
Magic
Rarity
Rare
Role
Support

Banshee 's Overall Rating

80%
56%
60%
Soon
80%
60%
40%

Banshee's Effectivity against Keeps

Arcane Keep
60%
★★★✰✰
Force Keep
20%
★✰✰✰✰
Magic Keep
100%
★★★★★
Spirit Keep
60%
★★★✰✰
Void Keep
60%
★★★✰✰

Banshee's Effectivity against Dungeons

Minotaur's Labyrinth
60%

★★★✰✰
Spider's Den
80%

★★★★✰
Fire Knight's Castle
20%

★✰✰✰✰
Dragon's Lair
60%

★★★✰✰
Ice Golem's Peak
60%

★★★✰✰

Banshee's Skills

Banshee's Grave Chill skill

Grave Chill

Banshee's Cursed Touch skill
3 Turns

Cursed Touch

Banshee's Death Ray skill
4 Turns

Death Ray

Banshee's Aura skill

Aura

Banshee Equipment Guide

Equipment Set for Arena, Campaign, Faction Wars
3 Speed Set
1 Stun Set, 1 Speed Set

Equipment Set for Clan Boss, Dungeons
1 Lifesteal Set, 1 Speed Set

Equipment Stat Priority
Attack%, Critical Rate, Critical Damage, Speed, Accuracy/Resist
Weapon (Attack)
Helmet (HP)
Shield (Defense)
Gauntlets (Critical Rate)
Chestplate (Attack%)
Boots (Speed)
Ring (Attack)
Amulet (Critical Damage)
Banner (Accuracy/Resist)

Banshee Mastery Guide

Arena, Campaign, Faction Wars

Offense
  1. Deadly Precision
    Critical Rate +5%
  2. Keen Strike
    Critical Damage +10%
  3. Single Out
    Increases damage inflicted to targets with less than 40% HP by 8%
  4. Bring It Down
    Increases damage inflicted by 6% when attacking targets with higher MAX HP
  5. Methodical
    Increases the damage inflicted by this Champion's default Skill by 2% each time it is used during battle. Stacks across each round in a battle, up to 10%
  6. Warmaster
    Has 60% chance of inflicting bonus damage when attacking. Bonus damage is equal to 10% of the target Champion's MAX HP or 4% of the target's MAX HP when attacking Bosses. Bonus damage can only occur once per Skill and does not count as an extra hit.
OFFENSE
Defense
  1. N/A
DEFENSE
Support
  1. Pinpoint Accuracy
    ACC +10
  2. Charged Focus
    Increases ACC by 20 when this Champion has no Skills on cooldown
  3. Exalt In Death
    Heals this Champion by 10% of their MAX HP the first time an enemy is killed in each round
  4. Swarm Smiter
    Increases ACC by 4 for each enemy alive. Stacks up to 16
  5. Arcane Celerity
    Has a 30% chance of increasing the Turn Meter by 10% when a debuff cast by this Champion is removed or expires
  6. Lore Of Steel
    Increases the Base Stat Set Bonuses of all Artifact Sets that increase Base Stat by 15%. This increase is multiplicative, not additive.
  7. Evil Eye
    Decreases the target's Turn Meter when this Champion hits them with the default Skill for the first time. Decreases the Turn Meter by 20% with single-target Skills and by 5% with AoE Skills. Occurs once per target.
  8. Sniper
    Increases the chances of placing any debuff from Skills or Artifacts by 5%. It will not increase the chances of placing [Stun],[Sleep],[Freeze],[Fear],[True Fear],or [Provoke] debuffs.
  9. Master Hexer
    Has a 30% chance to extend the duration of any debuff cast by this Champion of 1 turn. It will not extend [Stun],[Sleep],[Freeze],[Provoke],[Fear],[True Fear],or[Bomb] debuffs.
SUPPORT

Clan Boss, Dungeons

Offense
  1. Deadly Precision
    Critical Rate +5%
  2. Keen Strike
    Critical Damage +10%
  3. Life Drinker
    Heals by 5% of damage inflicted when attacking with 50% HP or less
  4. Bring It Down
    Increases damage inflicted by 6% when attacking targets with higher MAX HP
  5. Methodical
    Increases the damage inflicted by this Champion's default Skill by 2% each time it is used during battle. Stacks across each round in a battle, up to 10%
  6. Warmaster
    Has 60% chance of inflicting bonus damage when attacking. Bonus damage is equal to 10% of the target Champion's MAX HP or 4% of the target's MAX HP when attacking Bosses. Bonus damage can only occur once per Skill and does not count as an extra hit.
OFFENSE
Defense
  1. Defiant
    RES +10
  2. Rejuvenation
    Increases the amount of healing and the value of [Shield] buffs this Champion receives by 5%
  3. Improved Parry
    Decreases the damage received by this Champion by 8% when this Champion is hit with a critical hit
  4. Bloodthirst
    Heals this Champion by 10% of their MAX HP when they kill an enemy target. Cooldown: 1 turn
  5. Resurgent
    Has a 50% chance to remove 1 random debuff from this Champion when they lose 25% of their MAX HP or more from a single enemy Skill
  6. Delay Death
    Reduces the damage of this Champion receives from a specific enemy by 0.75% with each hit taken from that enemy. Damage reduction stacks up to 6% for each enemy
  7. Stubbornness
    Increases RESIST by 10 for each debuff on this Champion. Stacks up to 30
  8. Retribution
    Has a 50% chance to counterattack when this Champion loses 25% of their MAX HP or more from a single enemy Skill
  9. Deterrence
    Has a 20% chance to counterattack an enemy when they apply a [Stun],[Sleep],[Fear],[True Fear], or [Freeze] debuff on an ally
DEFENSE
Support
  1. N/A
SUPPORT

Banshee Videos

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