Adriel's Basic Info
Adriel belongs to "The Sacred Order" faction under the Telerians army . Adriel is an epic SUPPORT type warrior weilding the magic affinity thus, very powerful against enemies with affinity. Adriel is a useful team member in the game. In addition, Adriel is born as an exceptional leader as Adriel brings an Aura effect of (Increase Magic Ally SPD in all Battles by 21%) to the team when sent into the field. See more detailed review and infomration about this champion below.|
Faction
The Sacred Order
|
Affinity
![]() Magic
|
Rarity
![]() Epic
|
Role
![]() Support
|
Adriel 's Overall Rating
Adriel's Effectivity against Keeps
Adriel's Effectivity against Dungeons
Adriel's Skills
Adriel Equipment Guide
Equipment Set for All Battles
1 Life Set, 2 Speed Set
Equipment Stat Priority
HP%, Defense%, Critical Rate, Accuracy, Speed
Weapon (Attack)
Helmet (HP)
Shield (Defense)
Gauntlets (Critical Rate)
Chestplate (Defense% / HP%)
Boots (Speed)
Ring (Defense / HP)
Amulet (Defense / HP)
Banner (Accuracy)
Adriel Mastery Guide
Arena, Campaign, Clan Boss, Dungeons, Faction Wars
Offense
-
Deadly Precision Critical Rate +5% -
Keen Strike Critical Damage +10% -
Shield Breaker Increases damage inflicted to target under [Shield] buffs by 25% -
Single Out Increases damage inflicted to targets with less than 40% HP by 8% -
Bring It Down Increases damage inflicted by 6% when attacking targets with higher MAX HP -
Methodical Increases the damage inflicted by this Champion's default Skill by 2% each time it is used during battle. Stacks across each round in a battle, up to 10% -
Warmaster Has 60% chance of inflicting bonus damage when attacking. Bonus damage is equal to 10% of the target Champion's MAX HP or 4% of the target's MAX HP when attacking Bosses. Bonus damage can only occur once per Skill and does not count as an extra hit.
| OFFENSE |
|||
![]() | ![]() | ||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Defense
-
N/A
| DEFENSE |
|||
![]() | ![]() | ||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Support
-
Pinpoint Accuracy ACC +10 -
Exalt In Death Heals this Champion by 10% of their MAX HP the first time an enemy is killed in each round -
Rapid Response Has a 30% chance of increasing the Turn Meter by 10% when a buff cast by this Champion is removed or expires -
Arcane Celerity Has a 30% chance of increasing the Turn Meter by 10% when a debuff cast by this Champion is removed or expires -
Lore Of Steel Increases the Base Stat Set Bonuses of all Artifact Sets that increase Base Stat by 15%. This increase is multiplicative, not additive. -
Cycle Of Magic Has a 5% chance of decreasing the cooldown of a random Skill by 1 turn at the start of every turn -
Lasting Gifts Has a 30% chance to extend the duration of any buff cast by this Champion of 1 turn. It will not extend [Block Damage],[Unkillable] or [Revive on Death] buffs. -
Master Hexer Has a 30% chance to extend the duration of any debuff cast by this Champion of 1 turn. It will not extend [Stun],[Sleep],[Freeze],[Provoke],[Fear],[True Fear],or[Bomb] debuffs.
| SUPPORT |
|||
![]() | ![]() | ||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|






