Templar's Basic Info
Templar belongs to "The Sacred Order" faction under the Telerians army . Templar is a rare DEFENSE type warrior weilding the spirit affinity thus, very powerful against enemies with affinity. Templar is a useful team member in the game. In addition, Templar is born as an exceptional leader as Templar brings an Aura effect of (Increases Ally RESIST in the Arena by 50) to the team when sent into the field. See more detailed review and infomration about this champion below.| Faction The Sacred Order | Affinity  Spirit | Rarity  Rare | Role  Defense | 
Templar 's Overall Rating
Templar's Effectivity against Keeps
Templar's Effectivity against Dungeons
Templar's Skills
Templar Equipment Guide
Equipment Set for Arena, Campaign, Faction Wars
1 Frost Set, 1 Speed Set
2 Defense Set, 1 Speed Set
Equipment Set for Clan Boss, Dungeons
1 Lifesteal Set, 1 Accuracy Set
1 Lifesteal Set, 1 Speed Set
Equipment Stat Priority
Defense%, Critical Rate, Critical Damage, Speed, Accuracy
Weapon (Attack)
Helmet (HP)
Shield (Defense)
Gauntlets (Critical Rate)
Chestplate (Defense%)
Boots (Speed)
Ring (Defense)
Amulet (Critical Damage)
Banner (Accuracy)
Templar Mastery Guide
Offense
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                                                                     Deadly Precision                                                                        Critical Rate +5% Deadly Precision                                                                        Critical Rate +5%
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                                                                     Keen Strike                                                                        Critical Damage +10% Keen Strike                                                                        Critical Damage +10%
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                                                                     Shield Breaker                                                                        Increases damage inflicted to target under [Shield] buffs by 25% Shield Breaker                                                                        Increases damage inflicted to target under [Shield] buffs by 25%
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                                                                     Whirlwind Of Death                                                                        Increases Speed by 6 for each enemy killed by this Champion. Stacks across each round in a battle, up to 18 Speed. Whirlwind Of Death                                                                        Increases Speed by 6 for each enemy killed by this Champion. Stacks across each round in a battle, up to 18 Speed.
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                                                                     Life Drinker                                                                        Heals by 5% of damage inflicted when attacking with 50% HP or less Life Drinker                                                                        Heals by 5% of damage inflicted when attacking with 50% HP or less
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                                                                     Cycle Of Violence                                                                        Has a 30% of decreasing the cooldown of a random Skill by 1 turn if the damage inflicted by a Skill exceeds 30% of the target's MAX HP Occurs once per turn Cycle Of Violence                                                                        Has a 30% of decreasing the cooldown of a random Skill by 1 turn if the damage inflicted by a Skill exceeds 30% of the target's MAX HP Occurs once per turn
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                                                                     Wrath Of The Slain                                                                        Increases damage inflicted by 5% for each dead ally. Stacks up to 10% Wrath Of The Slain                                                                        Increases damage inflicted by 5% for each dead ally. Stacks up to 10%
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                                                                     Kill Streak                                                                        Increases damage inflicted by 6% in the Areana and 3% in all other locations for each enemy killed by this Champion in battle. Stacks across each round in a battle, up to 12% Kill Streak                                                                        Increases damage inflicted by 6% in the Areana and 3% in all other locations for each enemy killed by this Champion in battle. Stacks across each round in a battle, up to 12%
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                                                                     Warmaster                                                                        Has 60% chance of inflicting bonus damage when attacking. Bonus damage is equal to 10% of the target Champion's MAX HP or 4% of the target's MAX HP when attacking Bosses. Bonus damage can only occur once per Skill and does not count as an extra hit. Warmaster                                                                        Has 60% chance of inflicting bonus damage when attacking. Bonus damage is equal to 10% of the target Champion's MAX HP or 4% of the target's MAX HP when attacking Bosses. Bonus damage can only occur once per Skill and does not count as an extra hit.
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Defense
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                                                                     Defiant                                                                        RES +10 Defiant                                                                        RES +10
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                                                                     Improved Parry                                                                        Decreases the damage received by this Champion by 8% when this Champion is hit with a critical hit Improved Parry                                                                        Decreases the damage received by this Champion by 8% when this Champion is hit with a critical hit
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                                                                     Bloodthirst                                                                        Heals this Champion by 10% of their MAX HP when they kill an enemy target. Cooldown: 1 turn Bloodthirst                                                                        Heals this Champion by 10% of their MAX HP when they kill an enemy target. Cooldown: 1 turn
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                                                                     Delay Death                                                                        Reduces the damage of this Champion receives from a specific enemy by 0.75% with each hit taken from that enemy. Damage reduction stacks up to 6% for each enemy Delay Death                                                                        Reduces the damage of this Champion receives from a specific enemy by 0.75% with each hit taken from that enemy. Damage reduction stacks up to 6% for each enemy
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                                                                     Selfless Defender                                                                        Decreases the damage an ally receives from the first enemy hit in each round by 20%. This Champion will receive that damage instead Selfless Defender                                                                        Decreases the damage an ally receives from the first enemy hit in each round by 20%. This Champion will receive that damage instead
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                                                                     Cycle Of Revenge                                                                        Has a 50% chance of increasing the turn Meter by 15% when an ally is attacked with a critical hit. Will only increase the Turn Meter once if an ally receives multiple critical hits from a single Skill Cycle Of Revenge                                                                        Has a 50% chance of increasing the turn Meter by 15% when an ally is attacked with a critical hit. Will only increase the Turn Meter once if an ally receives multiple critical hits from a single Skill
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Support
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                                                                N/A
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