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Skinner's information on skills, equipment, and mastery build for dungeon campaign, clan boss, and arena.

Skinner

RAID: Shadow Legends • Info Skills Equipment Mastery Guide

Skinner's Basic Info

Skinner avatar
Skinner belongs to "Lizardmen" faction under the Gaellen Pact army . Skinner is an uncommon ATTACK type warrior weilding the magic affinity thus, very powerful against enemies with affinity. Skinner is a useful team member in the game. See more detailed review and infomration about this champion below.
Faction
 
Lizardmen
Affinity
Magic
Rarity
Uncommon
Role
Attack

Skinner 's Overall Rating

20%
44%
76%
Soon
20%
20%
20%

Skinner's Effectivity against Keeps

Arcane Keep
80%
★★★★✰
Force Keep
20%
★✰✰✰✰
Magic Keep
100%
★★★★★
Spirit Keep
100%
★★★★★
Void Keep
80%
★★★★✰

Skinner's Effectivity against Dungeons

Minotaur's Labyrinth
40%

★★✰✰✰
Spider's Den
20%

★✰✰✰✰
Fire Knight's Castle
80%

★★★★✰
Dragon's Lair
40%

★★✰✰✰
Ice Golem's Peak
40%

★★✰✰✰

Skinner's Skills

Skinner's Sharpened Bone skill

Sharpened Bone

Skinner's Skinning Slice skill
4 Turns

Skinning Slice

Skinner Equipment Guide

Equipment Set for Arena, Campaign, Faction Wars
2 Offense Set, 1 Speed Set

Equipment Set for Clan Boss, Dungeons
1 Lifesteal Set, 1 Speed Set

Equipment Stat Priority
Attack%, Critical Rate, Critical Damage, Speed, Accuracy
Weapon (Attack)
Helmet (HP)
Shield (Defense)
Gauntlets (Critical Rate)
Chestplate (Attack%)
Boots (Speed)
Ring (Attack)
Amulet (Critical Damage)
Banner (Accuracy)

Skinner Mastery Guide

Arena, Campaign, Clan Boss, Dungeons, Faction Wars

Offense
  1. Deadly Precision
    Critical Rate +5%
  2. Keen Strike
    Critical Damage +10%
  3. Shield Breaker
    Increases damage inflicted to target under [Shield] buffs by 25%
  4. Whirlwind Of Death
    Increases Speed by 6 for each enemy killed by this Champion. Stacks across each round in a battle, up to 18 Speed.
  5. Single Out
    Increases damage inflicted to targets with less than 40% HP by 8%
  6. Cycle Of Violence
    Has a 30% of decreasing the cooldown of a random Skill by 1 turn if the damage inflicted by a Skill exceeds 30% of the target's MAX HP Occurs once per turn
  7. Bring It Down
    Increases damage inflicted by 6% when attacking targets with higher MAX HP
  8. Methodical
    Increases the damage inflicted by this Champion's default Skill by 2% each time it is used during battle. Stacks across each round in a battle, up to 10%
  9. Warmaster
    Has 60% chance of inflicting bonus damage when attacking. Bonus damage is equal to 10% of the target Champion's MAX HP or 4% of the target's MAX HP when attacking Bosses. Bonus damage can only occur once per Skill and does not count as an extra hit.
OFFENSE
Defense
  1. Defiant
    RES +10
  2. Improved Parry
    Decreases the damage received by this Champion by 8% when this Champion is hit with a critical hit
  3. Bloodthirst
    Heals this Champion by 10% of their MAX HP when they kill an enemy target. Cooldown: 1 turn
  4. Delay Death
    Reduces the damage of this Champion receives from a specific enemy by 0.75% with each hit taken from that enemy. Damage reduction stacks up to 6% for each enemy
  5. Retribution
    Has a 50% chance to counterattack when this Champion loses 25% of their MAX HP or more from a single enemy Skill
  6. Cycle Of Revenge
    Has a 50% chance of increasing the turn Meter by 15% when an ally is attacked with a critical hit. Will only increase the Turn Meter once if an ally receives multiple critical hits from a single Skill
DEFENSE
Support
  1. N/A
SUPPORT

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