Skink's Basic Info
Skink belongs to "Lizardmen" faction under the Gaellen Pact army . Skink is a rare ATTACK type warrior weilding the magic affinity thus, very powerful against enemies with affinity. Skink is very useful from mid game part of the game. In addition, Skink is born as an exceptional leader as Skink brings an Aura effect of (Increases Magic Ally ATK in all Battles by 30%) to the team when sent into the field. See more detailed review and infomration about this champion below.
Faction
Lizardmen
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Affinity
Magic
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Rarity
Rare
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Role
Attack
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Skink 's Overall Rating
Skink's Effectivity against Keeps
Skink's Effectivity against Dungeons
Skink's Skills
Skink Equipment Guide
Arena, Campaign, Faction Wars | Clan Boss, Dungeons |
Recommended
2 Offense Set, 1 Speed Set |
Recommended
1 Lifesteal Set, 1 Accuracy Set |
Stat Priority
ATK%, C.RATE, C.DMG, SPD, ACC |
Stat Priority
ATK%, C.RATE, C.DMG, SPD, ACC |
Skink Mastery Guide
Arena, Campaign, Clan Boss, Dungeons, Faction Wars
Offense
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Deadly PrecisionCritical Rate +5%
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Keen StrikeCritical Damage +10%
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Whirlwind Of DeathIncreases Speed by 6 for each enemy killed by this Champion. Stacks across each round in a battle, up to 18 Speed.
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Single OutIncreases damage inflicted to targets with less than 40% HP by 8%
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Cycle Of ViolenceHas a 30% of decreasing the cooldown of a random Skill by 1 turn if the damage inflicted by a Skill exceeds 30% of the target's MAX HP Occurs once per turn
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Bring It DownIncreases damage inflicted by 6% when attacking targets with higher MAX HP
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Kill StreakIncreases damage inflicted by 6% in the Areana and 3% in all other locations for each enemy killed by this Champion in battle. Stacks across each round in a battle, up to 12%
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MethodicalIncreases the damage inflicted by this Champion's default Skill by 2% each time it is used during battle. Stacks across each round in a battle, up to 10%
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WarmasterHas 60% chance of inflicting bonus damage when attacking. Bonus damage is equal to 10% of the target Champion's MAX HP or 4% of the target's MAX HP when attacking Bosses. Bonus damage can only occur once per Skill and does not count as an extra hit.
OFFENSE |
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Defense
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DefiantRES +10
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Improved ParryDecreases the damage received by this Champion by 8% when this Champion is hit with a critical hit
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RejuvenationIncreases the amount of healing and the value of [Shield] buffs this Champion receives by 5%
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BloodthirstHeals this Champion by 10% of their MAX HP when they kill an enemy target. Cooldown: 1 turn
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Delay DeathReduces the damage of this Champion receives from a specific enemy by 0.75% with each hit taken from that enemy. Damage reduction stacks up to 6% for each enemy
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RetributionHas a 50% chance to counterattack when this Champion loses 25% of their MAX HP or more from a single enemy Skill
DEFENSE |
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Support
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N/A
SUPPORT |
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