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Madman's information on skills, equipment, and mastery build for dungeon campaign, clan boss, and arena.

Madman

RAID: Shadow Legends • Info Skills Equipment Mastery Guide

Madman's Basic Info

Madman avatar
Madman belongs to "Dwarves" faction under the Nyreasan Union army . Madman is a rare ATTACK type warrior weilding the spirit affinity thus, very powerful against enemies with affinity. Madman is very useful from n/a part of the game. See more detailed review and infomration about this champion below.
Faction
 
Dwarves
Affinity
Spirit
Rarity
Rare
Role
Attack

Madman 's Overall Rating

60%
44%
36%
40%
40%
40%
20%

Madman's Effectivity against Keeps

Arcane Keep
40%
★★✰✰✰
Force Keep
60%
★★★✰✰
Magic Keep
20%
★✰✰✰✰
Spirit Keep
20%
★✰✰✰✰
Void Keep
40%
★★✰✰✰

Madman's Effectivity against Dungeons

Minotaur's Labyrinth
60%

★★★✰✰
Spider's Den
60%

★★★✰✰
Fire Knight's Castle
20%

★✰✰✰✰
Dragon's Lair
40%

★★✰✰✰
Ice Golem's Peak
40%

★★✰✰✰

Madman's Skills

Madman's Wild Slashing skill

Wild Slashing

Madman's Insane Resilience skill
4 Turns

Insane Resilience

Madman's Crazed Lunge skill
4 Turns

Crazed Lunge

Madman Equipment Guide

Equipment Set for Arena, Campaign, Faction Wars
2 Offense Set, 1 Speed Set

Equipment Set for Clan Boss, Dungeons
1 Lifesteal, 1 Speed Set

Equipment Stat Priority
Attack%, Critical Rate, Critical Damage, Speed
Weapon (Attack)
Helmet (HP)
Shield (Defense)
Gauntlets (Critical Rate)
Chestplate (Attack%)
Boots (Speed)
Ring (Attack)
Amulet (Critical Damage)
Banner (Attack)

Madman Mastery Guide

Arena, Campaign, Clan Boss, Dungeons, Faction Wars

Offense
  1. Deadly Precision
    Critical Rate +5%
  2. Keen Strike
    Critical Damage +10%
  3. Shield Breaker
    Increases damage inflicted to target under [Shield] buffs by 25%
  4. Whirlwind Of Death
    Increases Speed by 6 for each enemy killed by this Champion. Stacks across each round in a battle, up to 18 Speed.
  5. Single Out
    Increases damage inflicted to targets with less than 40% HP by 8%
  6. Cycle Of Violence
    Has a 30% of decreasing the cooldown of a random Skill by 1 turn if the damage inflicted by a Skill exceeds 30% of the target's MAX HP Occurs once per turn
  7. Bring It Down
    Increases damage inflicted by 6% when attacking targets with higher MAX HP
  8. Blood Shield
    Places a [Shield] buff on this Champion for 1 turn when this Champion kills an enemy. The value of the [Shield] is equal to 15% of this Champion's MAX HP. Occurs once per turn
  9. Kill Streak
    Increases damage inflicted by 6% in the Areana and 3% in all other locations for each enemy killed by this Champion in battle. Stacks across each round in a battle, up to 12%
  10. Warmaster
    Has 60% chance of inflicting bonus damage when attacking. Bonus damage is equal to 10% of the target Champion's MAX HP or 4% of the target's MAX HP when attacking Bosses. Bonus damage can only occur once per Skill and does not count as an extra hit.
OFFENSE
Defense
  1. Defiant
    RES +10
  2. Improved Parry
    Decreases the damage received by this Champion by 8% when this Champion is hit with a critical hit
  3. Bloodthirst
    Heals this Champion by 10% of their MAX HP when they kill an enemy target. Cooldown: 1 turn
  4. Delay Death
    Reduces the damage of this Champion receives from a specific enemy by 0.75% with each hit taken from that enemy. Damage reduction stacks up to 6% for each enemy
  5. Retribution
    Has a 50% chance to counterattack when this Champion loses 25% of their MAX HP or more from a single enemy Skill
DEFENSE
Support
  1. N/A
SUPPORT

Madman Videos

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