Lemure's Basic Info
Lemure belongs to "Demonspawn" faction under the The Corrupted army . Lemure is an uncommon HP type warrior weilding the magic affinity thus, very powerful against enemies with affinity. Lemure is a useful team member in the game. See more detailed review and infomration about this champion below.
Faction
Demonspawn
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Affinity
Magic
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Rarity
Uncommon
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Role
HP
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Lemure 's Overall Rating
Lemure's Effectivity against Keeps
Lemure's Effectivity against Dungeons
Lemure's Skills
Lemure Equipment Guide
Arena, Campaign, Faction Wars | Clan Boss, Dungeons |
Recommended
2 Life Set, 1 Speed Set |
Recommended
1 Lifesteal Set, 1 Accuracy Set |
Stat Priority
ATK%, C.RATE, C.DMG, SPD, ACC |
Stat Priority
DEF%, HP%, SPD, ACC |
Lemure Mastery Guide
Arena, Campaign, Clan Boss, Dungeons, Faction Wars
Offense
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Deadly PrecisionCritical Rate +5%
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Keen StrikeCritical Damage +10%
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Shield BreakerIncreases damage inflicted to target under [Shield] buffs by 25%
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Whirlwind Of DeathIncreases Speed by 6 for each enemy killed by this Champion. Stacks across each round in a battle, up to 18 Speed.
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Single OutIncreases damage inflicted to targets with less than 40% HP by 8%
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Bring It DownIncreases damage inflicted by 6% when attacking targets with higher MAX HP
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Cycle Of ViolenceHas a 30% of decreasing the cooldown of a random Skill by 1 turn if the damage inflicted by a Skill exceeds 30% of the target's MAX HP Occurs once per turn
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Kill StreakIncreases damage inflicted by 6% in the Areana and 3% in all other locations for each enemy killed by this Champion in battle. Stacks across each round in a battle, up to 12%
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Blood ShieldPlaces a [Shield] buff on this Champion for 1 turn when this Champion kills an enemy. The value of the [Shield] is equal to 15% of this Champion's MAX HP. Occurs once per turn
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WarmasterHas 60% chance of inflicting bonus damage when attacking. Bonus damage is equal to 10% of the target Champion's MAX HP or 4% of the target's MAX HP when attacking Bosses. Bonus damage can only occur once per Skill and does not count as an extra hit.
OFFENSE |
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Defense
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N/A
DEFENSE |
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Support
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Pinpoint AccuracyACC +10
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Charged FocusIncreases ACC by 20 when this Champion has no Skills on cooldown
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Swarm SmiterIncreases ACC by 4 for each enemy alive. Stacks up to 16
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Evil EyeDecreases the target's Turn Meter when this Champion hits them with the default Skill for the first time. Decreases the Turn Meter by 20% with single-target Skills and by 5% with AoE Skills. Occurs once per target.
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SniperIncreases the chances of placing any debuff from Skills or Artifacts by 5%. It will not increase the chances of placing [Stun],[Sleep],[Freeze],[Fear],[True Fear],or [Provoke] debuffs.
SUPPORT |
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